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Heroes of Battle (Dungeons & Dragons d20 3.5 Fantasy Roleplaying, Rules Supplement) ReviewI have been running adventures for D&D for years that follow more the style of game represented herein, not delving into dungeons on a regular basis but rather encounters in the world. A battlefield campaign is a great idea and Wizards did an excellent job of giving guildlines and rules for running these. The section on victory and recognition points, as well as promotion and decorations is by far my favorite out of this book. While not terribly large for a hard-back this book is packed with information ranging from the 60-minute army to a few new prestige classes (all five-level and very useful) and some new magical items and weapon/armor properties.If you want to run a game of D&D that doesn't focus on crawling around in ancient ruins or goblin-holes all the time, but instead focuses on the glory and frightfulnes of war and surface skirmshes then this will be an excellent adition to your gaming books.Heroes of Battle (Dungeons & Dragons d20 3.5 Fantasy Roleplaying, Rules Supplement) OverviewThe essential handbook integrating war and battlefield action into D&D® play.Heros of Battle™ provides everything one needs to know to play abattle-oriented D&D campaign. Players can build military characters with newfeats, spells, uses for traditional spells, and prestige classes. Information isgiven on tools specific to the battlefield, including siege engines, weapons,magic items, steeds, and other exotic mounts. Battlefield terrain aspects arediscussed with plenty of illustrative maps and new rules. Specific types ofbattlefield encounters are discussed in detail, and the book provides specificdetail on designing battlefields. DAVID NOONAN is an RPG designer/developer at Wizards of the Coast, Inc. Recent credits include authoring Complete Divine™ and co-authoringRaces of Stone™ and Unearthed Arcana™.WILL McDERMOTT, former editor-inchief of Duelist and TopDeck magazines,has written a number of articles for Dragon® Magazine, but is knownprimarily for his fiction in the Magic: The Gathering™ universe, includingthe novels Judgment and The Moons of Mirrodin.STEPHEN SCHUBERT is a freelance writer whose previous credits includearticles in Dragon Magazine.
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