Showing posts with label forgotten realms novel. Show all posts
Showing posts with label forgotten realms novel. Show all posts

Heirs of Prophecy (Forgotten Realms: Sembia Series) Review

Heirs of Prophecy (Forgotten Realms: Sembia Series)
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Heirs of Prophecy (Forgotten Realms: Sembia Series) ReviewThis is a fairly good read, the plot is average, but the story telling, vivid descriptions, and good character development help make this story.
This is a story about good/noble/wonderful elves, and bad/greedy/bigoted/cheating/lying humans (sigh). The Heroine must stop a war, stop a evil wizard, save her brothers, and all with the power of LOVE!!! [yuck]. But the story is told with wonderful descriptive prose, reasonable complex characterizations, and seems to make up for the insipid plot. The flying cat is enough reason too read this book!
Although giving the elves facial tattoos seriously put me off, and nearly had me toss out the book. If you can get past this `sacralige', and you like this sort of story, you will probably like "Heirs of Prophecy".
OVERALL SCORE: (B-)
READABILITY: (A-), PLOT: (C-), CHARATERS: (A), DIALOGUE: (B-), SETTING: (A), ACTION/COMBAT: (B-), MONSTERS/ANTAGONISTS: (B+), ROMANCE: (n/a), SEX: (n/a), AGE LEVEL: (G/PG)Heirs of Prophecy (Forgotten Realms: Sembia Series) OverviewLarajinIn a household where everyone has a secret, why should the maid be any different?The unacknowledged daughter of Thamalon Uskevren, Larajin is a half-elf who finds herself embroiled in a bitter war between elves and humans. In an effort to bring peace to both Sembia and the Dalelands, Larajin will have to confront a twin brother she doesn't know and save a half-brother whose fate hangs in the balance.

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The Halfling's Gem (Forgotten Realms: The Icewind Dale Trilogy, Book 3) Review

The Halfling's Gem (Forgotten Realms: The Icewind Dale Trilogy, Book 3)
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The Halfling's Gem (Forgotten Realms: The Icewind Dale Trilogy, Book 3) ReviewFirst off, this is the conclusion of the Icewind Dale Trilogy. I would strongly recommend reading the first two novels in the series, The Crystal Shard and Streams of Silver, to truly enjoy this book. This story picks up with Artemis Entreri, running off with Regis from Mithral Hall, the halfling, to return him to Pasha Pook the leader of the largest thieves' guild in Calimport. Drizzt and friends chase after Entreri to save Regis from the almost certain death that awaits him in Calimport. The plot is pretty straight forward, but there are definitely enough complications to keep it interesting.
I really enjoyed this book and thought it was the best book in the trilogy. The Halfling's Gem regains the continuous fast paced adventure that was lost in part of Streams of Silver. I found the supporting characters in this book much better conceived and interesting. The battle scenes in the boat and at Pasha Pook's palace were at least as good as any of the battle scenes in the other two books. Also Drizzt's attempt to find himself and what he stands for really progresses in this book. This continues in the Dark Elf Trilogy, which occurred before he reached Icewind Dale, but was written after the Icewind Dale Trilogy. All in all the writing in this novel has really improved from the first two books. This same quality continues through the rest of the Drizzt series. I whole-heartedly recommend this novel for the entertaining fast paced read that it is.The Halfling's Gem (Forgotten Realms: The Icewind Dale Trilogy, Book 3) OverviewThe Halfling's GemAssassin Artemis Entreri whisks his kidnapped victim, Regis the halfling, south to Calimport and into Pasha Pook's vengeful hands. If Pook can control the magical panther Guenhwyvar, Regis will die in a real game of cat and mouse.Using an enchanted mask, dark elf Drizzt Do'Urden hides his heritage and races with the barbarian Wulfgar to save their light-fingered friend. An unexpected ally arrives just as Entreri springs a trap. But can Regis survive unscathed?The companions from Icewind Dale battle pirates on the famed Sword Coast, brave the deserts of Calimshan, and fight monsters from other planes to resuce their friend . . . and themselves.The Halfling's Gem is R.A. Salvatore's exciting conclusion to the Icewind Dale Trilogy, set in the Forgotten Realms fantasy world.

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Temple Hill (Forgotten Realms: The Cities series) Review

Temple Hill (Forgotten Realms:  The Cities series)
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Temple Hill (Forgotten Realms: The Cities series) ReviewThis was one of the best Forgotten Realms novels I read in a long time. The story revolved around the city of Elversult and the interlocking plots of the Cult of the Dragon and the Purple Masks (thieves guild of the city). Both of these groups are looking to gain a foothold in Elversult by overthrowing the ruler of the city. The motives and actions of each group were really put on display and helped to form a great backdrop to the characters.
The main characters were a half-elf named Lhasha, a fighter named Corin and a Gnome Fendel. Each one of these characters were fleshed out some with Corin being dealt with the most. The story of how Lhasha helps Corin regain his dignity is wonderful and the interplay between her and Fendel was fantastic.
The actions scenes were realistic and the author had a good grasp of how to describe a battle, whether with swords or magic. I really felt for Corin and was pulling for him from the beginning. The theme of redemption was strong and the ending was perfect for the story. I would recommend this book to anyone whether they like Fantasy or not. A great read!!Temple Hill (Forgotten Realms: The Cities series) OverviewAmong the dark streets of the city move thieves and cutthroats. And they don't like independent operators like Lhasha Moonsliver. But when she hires the town drunk as a bodyguard, she gets more than she bargained for. Together they'll have to battle the thieves' guild, the Cult of the Dragon, and other, darker foes. And a fallen man will have to remember the proud warrior he once was.

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Realms of the Deep (Forgotten Realms) Review

Realms of the Deep (Forgotten Realms)
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Realms of the Deep (Forgotten Realms) ReviewRealms of the Deep edited by Philip Athans was released in 1999. The anthology is comprised of twelve short stories written by Lynn Abbey, Elaine Cunningham, Peter Archer, Ed Greenwood, Richard Lee Byers, Clayton Emery, Mel Odom, Troy Denning, Larry Hobbs, Thomas M. Reid, Steven E. Schend, and Keith Francis Strohm. Also included is a calendar, telling the names of the various months in the Realms. This anthology goes with The Threat From the Sea trilogy written by Mel Odom, and deals with all things with the sea.
Hard Choices by Lynn Abbey- The story is about a sea elf named Shemsen, the lone surviver of a Sahuagin attack on an outpost in Waterdeep Harbor. Shemsen feels uncomfortable as for the reason of his survival and goes deep down to a ship-sized hole called Umberlee's Cache, where he hears the goddess' voice giving him orders and a conch shell. Shemsen has to face his past and his origin to make a choice, save his friends or save his blood relatives.
Negatives:
1) Sentence structure. I don't like how this was written. In the beginning the story was hard to gather because of how it was written. It didn't seem coherent or understandable. It just felt like the words were just thrown down to create a "sentence."
2) Intertwined Scenes. In the middle of the story there was this scene of Shemsen going to Umberlee's Cache and recalling his past, which is fine. But how it was written made it hard to tell what was the past and what was the present. There were no breaks or clues (right away) that we were in the past.
3) Cliché. I don't want to go into detail about this without giving away much so needless to say, it's been done before.
Positives:
1) Interesting idea. I do like the clichéd concept however. It could have worked pretty well but it just fell flat on it's face.
2) Shemsen. While I didn't feel like you really get to know his struggle, he was an interesting character. I don't really know why I think this, but I just liked him.
Overall: 2/5
*Cliché, confusing scenes, and sentences in which nothing is really told are the lowlights of this story. It fell flat in many different ways and it's sad because I thought it did have some potential.*
Fire is Fire by Elaine Cunningham- The story is about an apprentice wizard, Sydon, when he is protecting Waterdeep Harbor from the attack of the sahuagin. Also there are parts when the battle focuses on a sahuagin soldier and his fight.
Negatives:
1) Rushed. This really felt like a rushed story. It didn't help that it felt short and just blew by fairly quickly. I wanted to read more and have this story last a little longer.
Positives:
1) Sydon. He was an interesting character. You felt like he enjoyed throwing magic around and later you really could tell he was scared and frightened. The emotions he felt were really portrayed well.
2) Action. The action was done pretty well. All the bloodshed and the magic throwing was pretty neat and exciting.
Overall: 4/5
*Pretty fun and interesting story, I just thought it was a little rushed and I really wanted to read more.*
Messenger to Seros by Peter Archer- The story is about a merman named Thraxos and his journey to deliver a message to the Sea of Fallen Stars to send some reinforcements to Waterdeep because of the previous attacks. Along the way, Thraxos gets transported to a place where he mets a little girl who helps him on his way.
Negatives:
1) The Beginning. I didn't care for how we are introduced to Thraxos. It seemed cheesy and just overdone with the fish parting and whatnot. It was like I was watching a bad movie were the hero comes out of the flames or something like that.
2) The Ending. It just kind of ended. I don't know what really happened and it just didn't seem like it should have ended.
Positives:
1) Thraxos. He was an interesting character because he didn't seem like the kind of character that you would read about. He wasn't really remarkable yet I liked him. Also I like how he was flawed in some aspects. He just felt different.
2) The Middle. This was a pretty good part of the story. All the events, even the mundane ones, were pretty interesting and exciting.
Overall: 3/5
*What really made this story not work was the sudden ending. It was just too abrupt and sudden.*
The Place Where Guards Snore at Their Posts by Ed Greenwood- The story mainly focuses on an apprentice mage named Brandor and how he is a prankster of a mercenary company, the Black Buckler Band, stationed on the island of Mintarn.
Negatives:
1) Inconsistent. I just felt that somethings about the story was a little inconsistent. For example, I was lead to believe that Brandor never really spoken to the Tyrant of Mintarn's daughter Shalara, yet later on it said that they talked frequently. Unless I miss read, which could be seeing as-
2) Sentence Structure. -the sentence structure was horrible. I couldn't make sense of what I was reading at times, and then other times I didn't know who did what. This really brought the overall story down. It's just too confusing and seemed to lack a few key details a lot.
3) The First Scene. One word can describe this... Irreverent. It doesn't seem to have any significance upon the story, and it seemed the "plan" that was brought up wasn't even used. Just pointless. Heck, the way the beginning was going I thought it was going to be an interesting story. Yet, nothing came out of this.
Positives:
1) Brandor. The only real good thing was the main character, and even he wasn't that interesting. While the whole idea behind him was overused, he at least made the story bearable. The reason for this is because everyone knows he's a troublemaker, and that his pranks are pretty funny and a little elaborate.
Overall: 1/5
*Confusing, confusing, and pointless seem to be the whole idea behind this story. I wasn't interested and it sure didn't try to keep my interest. Seriously, what was up with that first part?*
Lost Cause by Richard Lee Byers- The story is about a little village of Port Llast and their battle against crabmen and giant jellyfish. The story is told through the eyes of Sergeant Kendrack of how the port's new First Captain, Hylas of Elturel, is trying to deal with the problem.
Negatives:
None.
Positives:
1) Entertaining. Everything about this story is entertaining. It's fast paced, funny, and action packed at times. Just a real fun story.
2) Sergeant Kendrack. He was an interesting character. You got to see his doubts as well as what he thinks about the First Captain. Also, how he deals with the garrison made him seem like a general leader.
3) Hylas. Although he comes off as a pompous, arrogant fool, it was nice to see how he changed. Also it's surprising how the men regarded him in the beginning than at the end.
Overall: 5/5
*Maybe it's because of the dreadful Greenwood story, but Richard Lee Byers really made this story fun and interesting. It was well written and kept me wanting more.*
Forged In Fire by Clayton Emery- The story is about a pirate captain named Heart of a Lion as his pirate crew is attacking a merchant vessel. The merchants put of a good fight, but alas they surrender. However, before anyone can celebrate, threats from the deep decide to join in.
Negatives:
1) Word Choice. I felt that at times, some of the words seemed wrong and didn't make much sense to me. Mainly because I have no knowledge of boating/ sailing terms. But never the less, there were times when I didn't follow what was going on because of a certain word didn't seem to make much sense.
Positives:
1) Action. The action I thought was well done. It was exciting and felt like it was done right.
2) Descriptions. I thought the way Clayton Emery described some of the creatures and whatnot were very helpful and pretty in depth. He did a good job in painting a picture in my mind.
Overall: 4/5
*Pretty good story. It was fun to read and really kept the excitement at all times it seemed.*
One Who Swims With Sekolah by Mel Odom- The story focuses on how the sahuagin of the Alamber Sea were able to break down the Sharksbane Wall and be able to swim in the Sea of Fallen Stars. The focus of the story is on a priestess of Sekolah, the god of the sahuagin, a malenti named Laaqueel and her part in finding the ways in order to break down the wall. She serves the self proclaimed king of the sahuagin, Iakhovas, who ironically, isn't sahuagin. The story (I believe) ties in with Mel Odom's Threat From the Sea trilogy, which this anthology is tied to.
Negatives:
1) Background. Okay, so this is a personal fault I found with the story. I haven't read Mel Odom's Threat From the Sea trilogy as of yet, so I don't know the whole background of what is happening. In hindsight, it would have been a good idea to read that trilogy before reading this, but I digress.
Positives:
1) Characters. Every main character in the story is interesting and creative. Laaqueel and Iakhovas are both the main focuses and they don't disappoint. Laaqueel is fairly straightforward, she at times seemed level head and at others her sahuagin side gets the best of her but she was very interesting. She didn't seem as heartless as some of the other characters who are malenti, but at the same time she was bloodthirsty and cruel. Then to top it off, she still remained somewhat of a mystery. Continuing with that thought, Iakhovas is a total mystery. You get glimpses and looks of what and who he is but it never really is covered in to much detail and it works very well.
2) Exciting. The whole story is exciting. I felt that every aspect (characters,...Read more›Realms of the Deep (Forgotten Realms) OverviewWhen armies of evil rise up from the seas around Faerûn, no one is safe.A young mage battles at the side of Khelben Arunsun to defend the city of Waterdeep.A merman struggles to fulfill his desperate mission to reach the Sea of Fallen Stars.Twelve all new stories by such Forgotten Realms stars as Mel Odom, Ed Greenwood, Elaine Cunningham, Troy Denning, Lynn Abbey, and Clayton Emery.

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Mortal Consequences (Forgotten Realms: Netheril Trilogy, Book 3) Review

Mortal Consequences (Forgotten Realms:  Netheril Trilogy, Book 3)
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Mortal Consequences (Forgotten Realms: Netheril Trilogy, Book 3) ReviewIMHO Clayton Emery is one of the best of the Forgotten Realms authors. I always find myself becoming involved with his characters and I cannot wait to read what happens next. While many elements of this book were somewhat predictable, it didn't bother me because I enjoyed the journey so much. The ending of the book is very uplifting and leaves the reader with a good feeling. Of particular interest is how the characters Sunbright and Candlemas evolved and grew over the course of the series. I hope is is working on the follow-up to this series that he aluded to in the epilogue. I also highly recommend Emery's Star of Cursrah.Mortal Consequences (Forgotten Realms: Netheril Trilogy, Book 3) OverviewEndgame . . .The Netherese Empire will collapse in five generations.A forgotten foe, armed with a hell-spawned source of destructive magic, returns to seek her revenge, and a lost love is found in a most unexpected place.Against a backdrop of war and chaos, the barbarian Sunbright struggles to carve out a niche for himself -- and his people -- in a rapidly changing world.

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Sands of the Soul (Forgotten Realms: Sembia Series) Review

Sands of the Soul (Forgotten Realms: Sembia Series)
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Sands of the Soul (Forgotten Realms: Sembia Series) ReviewSlow, boring, predictable, and the hero is silly and self-absorbed. Also the dialogue is dull and shallow. But, besides that........
{Try, Paul S. Kemp's "Shadow's Witness" (Forgotten Realms: Sembia series, Book 2)" or "Twilight Falling" (Forgotten Realms: The Erevis Cale Trilogy, Book 1) these are really good books!}
OVERALL SCORE: (C-)
PLOT: (C-), CHARATERS: (C-), DIALOGUE: (C-), SETTING: (C), ACTION/COMBAT: (C-), ANTAGONISTS: (B-), ROMANCE: (B-), AGE LEVEL: (PG)Sands of the Soul (Forgotten Realms: Sembia Series) OverviewThe sixth installment in the exciting Sembia series.Continuing the overall theme of the Sembia series, Sands of the Soul details the interactions of characters debuted in the The Halls of Stormweather anthology. This series was specifically designed to be an accessible entry point for new readers to the Forgotten Realms universe. This particular title fleshes out an area that is familiar to Forgotten Realms fans but that has not been previously detailed.The only legitimate daughter of the wealthy Uskevren family, Tazi has suffered blow after shattering blow to her body and her spirit, some at the hands of her most trusted allies.Even as she struggles to mend her fractured soul, Tazi finds herself on a journey that will take her from the safety of Stormweather to the darkest alleys of Selgaunt and the shining heart of the Calim Desert. There, the ever-shifting sands hide an old foe who holds the key to Tazi's salvation--or her doom.

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Thornhold (Forgotten Realms: Songs and Swords, Book 4) Review

Thornhold (Forgotten Realms: Songs and Swords, Book 4)
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Thornhold (Forgotten Realms: Songs and Swords, Book 4) ReviewThis book puzzled me, so I took the author up on her offer and emailed with questions. She admitted that the story was not supposed to be the END of the Harper series, but a PIVOT that would end the numbered SERIES but would take the Harper organization in new directions. The Harpers have changed before, and a new upheaval was planned. The characters introduced in this book would continue, and a lot of the plot threads would resolve. She especially wanted to see the Algorind young paladin overcome the betrayal he suffered without losing his faith, and "move from unquestioning acceptance into true wisdom," was I think the words she used.
So what happened? TSR abandoned the plot line and decided to move in completely new directions. The book was changed from a pivot story and put out as the last book. Cunningham admits that if she had known this was going to happen, she would have written a very different story, because this one sure doesn't END the Harpers. It wasn't meant to. The ending as written, and as the situation stands, is not very satisfying. I, for one, would like to know what happens to Algorind, what skeletons Khelben Arunsum has hidden in his closet, and what those rings of Samular can do when they really cut loose. It seems like a trio of altered artifacts is too powerful just to activate a magical siege tower. And it doesn't make sense to organize a whole order of paladins around protecting the descendants of Samular, unless they can do some serious, um, "stuff." I asked about some of these things, and Cunningham told me what she'd had in mind. I'm sorry that the whole story isn't going to be told.
Oh, well.Thornhold (Forgotten Realms: Songs and Swords, Book 4) OverviewAll is not well in the City of Splendors. A new Zhentarim threat lurkes in the shadows of Waterdeep.Roguish Harper Bronwyn is sent by Archmage Khelben Arunsun on a mission to meet her long-lost father and reclaim her bloodline's dangerous heritage. She uncovers a family secret that threatens to destroy not only Bronwyn, but the Harpers themselves!

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Baldur's Gate II: Throne of Bhaal (Forgotten Realms) Review

Baldur's Gate II: Throne of Bhaal (Forgotten Realms)
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Baldur's Gate II: Throne of Bhaal (Forgotten Realms) ReviewThe novelization of the popular RP computer game Baldur's Gate is perhaps one of the worst series I have ever managed to read. The first two books of the series were written by Philip Athens. The intricate story line of the game itself as well as the many interesting characters that populate the game all went missing in Mr. Athens' books. I could find no redeeming value in the first two books. The main character was poorly conceived and never fleshed out. Subplots and any thoughts on what it means to be the child of a dead God are brushed aside without a second thought. Given the mangling of the story in the first two books one has to wonder if Mr. Athens even bothered to play the game itself before tossing off his forgettable stories.
Athens was thankfully replaced as author for the third book by Drew Karpyshyn. Sadly the destruction was so complete that there was little left to salvage. Mr. Karpyshyn's writing is several steps up from Athens. The problem of this third book is not the talents of Mr. Karpyshyn rather it is the horrible and incoherent mess of first two books of the series. The very fact that Mr. Karpyshyn could continue the story and bring the tale to its conclusion speaks very well of his talents.
It is very sad that it is only in the last half of the last book of the series that some of the themes of the game actually make an appearance. The nature of good and evil, the possibility of redemption finally get some thought put to them. The notion that what makes an individual a hero are not things one is born with but arise out of the choices we make. Unfortunately this attempt to redeem the series comes far to late.
Chose to play the game and don't bother with the books.Baldur's Gate II: Throne of Bhaal (Forgotten Realms) OverviewDeath to the Children of Bhaal!On the run and hunted by everyone in Faerûn, Bhaal's offspring are being wiped out. Instead of ridding the land of evil, each kill gives more power to a vicious group of Bhaalspawn intent on returning their father to the world.Follow the ultimate battle of the children of Bhaal in this thrilling novel based on the computer game from BioWare and Interplay!

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Farthest Reach: The Last Mythal, Book II Review

Farthest Reach: The Last Mythal, Book II
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Farthest Reach: The Last Mythal, Book II Review"Farthest Reach" continues right where the first book, "Forsaken House," left off. I give this book five stars because it is one of the best Forgotten Realms books in recent time. It was energetic, exciting, fast-paced, and placed in a rich area of the fantasy world.
I believe the book will be enjoyable for both fantasy lovers and dungeons and dragons lovers. The two main paths follow D&D adventures as if Baker was a real Dungeon Master and there were real players playing his adventure. One of the storylines is a campaign of battle and wars, with intrigue between political leaders. The second main plotline follows a group of adventurers following through dungeons, caves, and towns. Most of the main characters are fairly high-level characters with many impressive high level spells. The battles they are engaged in are exciting and just barely winnable. While reading I could keep imagining the D&D players thinking to themselves, "Wow, this might be the end. How am I going to get out of this one?" The good thing is that unlike other recent FR novels there is no random magic that saves the day - just a little craftiness, and a lot of luck (two things that every D&D player needs in a good session. I also like how the wizards and mages must memorize spells and spend time doing so at night while resting, just like in D&D sessions. These characteristics of the "The Last Mythal" trilogy make the adventure and characters more believable. Many books recently have been to convenient and easily handled by the main characters.
There is lots of information and lore that enriches the general Forgotten Realms land. I eagerly await the final installment of this series (as well as the newly announced anthology, "Realms of Elves"). This book will not disappoint fans of D&D, the Forgotten Realms, and even general fantasy fans. Make sure to pick up "Forsaken House" first, though.Farthest Reach: The Last Mythal, Book II OverviewThe second in a trilogy of novels from New York Times best-selling author RichardBaker. Farthest Reach is the second novel in a trilogy chronicling the tempestuousreturn of an isolated society of elves to the mainland of the Forgotten Realms world.The events in this trilogy will have a far-reaching impact across the entire setting. AUTHOR BIO: RICHARD BAKER works as a game designer and Managing Developer for theroleplaying game line at Wizards of the Coast, Inc. A New York Times bestsellingauthor with Condemnation, his additional Forgotten Realms novels include The Cityof Ravens.

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The Floodgate (Forgotten Realms: Counselors & Kings, Book 2) Review

The Floodgate (Forgotten Realms: Counselors and Kings, Book 2)
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The Floodgate (Forgotten Realms: Counselors & Kings, Book 2) ReviewNot quite up to par with some of her other series (of course you have to realize that she has created a whole very complex society from scratch, which might account for something), but MUCH, MUCH better than nothing.Generally, I think that every thing happened way to fast (timeline wise). I think that the author is tring to create a feel of frenzied motion that leads up to (eventually) the war between the king and the necromancer, and what she gets instead is a book with, relitive to her other books, little depth.Not that its a bad book, mind you. Fast paced, interesting charicters (sp?), and excessive use of magic are just some of the things that you'll experience in this book.All around, it is a book that needs reading from any science-fantasy fan.The Floodgate (Forgotten Realms: Counselors & Kings, Book 2) OverviewAfter a fight, some warriors seek to return home. Others seek revenge.The battle of Akhlaur's Swamp is over, and its heroes part ways. One becomes a wizard's apprentice and tries to unravel her mysterious lineage. Another hero returns to his queen, only to find that all is not as it was.Hidden from them both, the Magehound broods. She cannot forgive those who drove her from power, and she will stop at nothing to be avenged. Her bitterness ensures that Akhlaur's

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Ghostwalker: The Fighters Review

Ghostwalker: The Fighters
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Ghostwalker: The Fighters ReviewGhostwalker is Erik Scott de Bie's first foray into the Forgotten Realms with a full length novel, and the second book in the stand alone series titled The Fighters. His first official writing was a short story published earlier in 2005 in the anthology Realms of the Dragon II.
My first inclination was to try to compare Mr. de Bie with some of the current fantasy authors on the shelves today; however, I will not do so as I think that is unfair to him. One novel does not a writer make, and I think he should be allowed to make his own path in the genre. This is just what he did with this novel.
To start, this book is darker than most Forgotten Realms books. In fact I may even say it has pushed the envelope of Wizards of the Coast's policy to keep books under the PG-13 rating. This novel is right at the cusp of that rating in my opinion.
From the opening scene to the last scene of the book de Bie dares you to try and put the book down. The frantic pace of this novel is such that every page must be read, and read now. There is very little down time. Unlike some novels out there today where authors add fluff to make the book longer, de Bie makes sure that everyone of his words means something and has an end goal in mind.
The plot is well thought out and well constructed. The main driving force behind this novel is a gritty tale of vengeance and what someone will go through to get tat revenge. There are also a few subplot sprinkled throughout the story, but if I was to talk about them here they would turn into spoilers - so I will pass. I will say the subplots add to the novels overall appeal and adds to the intrigue of this book. Mr. de Bie also does a very good job at giving the reader just enough information to let them think they know what is going on, then snatching it away and replacing it with something different than first thought shocking the reader. I have read too many fantasy novels that have a very linear plot, this book certainly does not follow that path. I liken this plot between a good murder/mystery and a playoff hockey game. Action packed pace that makes you think along the way.
Being a new author I was unsure just how much consideration Mr. de Bie would have for character development in this novel. I was not disappointed in the least. The character development in this novel is fantastic. From the start to the finish of this novel, de Bie never lets character development take a back seat. Several characters have such large developments that merely saying it never took a back seat does not seem to do it justice, yet if I explained there would be spoilers- so I am forced to leave it at that.
Those of you that read a lot of my reviews know I try to end each review with either recommending the book or not. I am very pleased to have had a chance to read this book so I recommend it without hesitation. If you are new to the Forgotten Realms setting you can read this and not feel lost in the least. If you are a long-time reader of the Realms Mr. de Bie throws out some very good lines to keep you grounded and creates a chuckle every now and then. I would recommend this book to anyone and everyone who want to read a fast paced tale of intrigue and revenge.
Ghostwalker: The Fighters OverviewThis scar on my arm is the mark of the thin man's sword...These on my chest, the barbarian's gyrspike...This, on my shoulder, the woodman's axe.And this rasping whisper, all that is left of my voice, it is the scar of the Lord Singer's jealousy.They took my voice and my life and left my body for the crows. But not all who die rest in peace.Erik Scott de Bie spins a haunting tale of revenge, honor, love, and hate, all bound within a dark man whose indomitable spirit marks him as on of - The Fighters!

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The Dream Spheres (Forgotten Realms: Songs and Swords, Book 5) Review

The Dream Spheres (Forgotten Realms: Songs and Swords, Book 5)
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The Dream Spheres (Forgotten Realms: Songs and Swords, Book 5) ReviewWhat a wonderful book! Three cheers for Elaine for delivering yet another excellent story about Arilyn, Danilo, and Elaith, her three best characters, a most welcome return to Waterdeep. This has everything that readers have come to love and expect from Elaine: wonderful and witty dialogue, great characters, a complex and well-crafted story (a kind of murder mystery this time), great action sequences, and vivid descriptions of places and events. I especially like the touches of humor, always evident in Dan's dialogue. I found myself laughing out loud more than once! This is also a crucial story in the development of Arilyn and Danilo's relationship with each other, which we've all been waiting for! The ending leaves a lot of scope for further adventures, and some interesting plot threads are left unresolved, apparently "to be continued". My only complaint is that it now looks as if we shall have to wait awhile for the next installment, as Elaine has another FR project lined up. Please don't keep us waiting too long, Elaine! Also, my copy has a different front cover than is advertised on Amazon and in other publications. I'm curious about the last-minute switch, though if the male figure in the original painting is supposed to be Dan, then it is wrong, because Dan has blond hair and no moustache. Perhaps that was the reason for the switch? What's with some of these cover atrists anyway? Apparently they have no contact with the authors of the books they illustrate. I still haven't forgiven TSR for the ridiculous picture of Drizzt on the cover of "Starless Night", which made him look like John Quincy Adams! Oh well, the replacement "Dream Spheres" cover is quite good. Thanks again, Elaine! More please!The Dream Spheres (Forgotten Realms: Songs and Swords, Book 5) OverviewWelcome to WaterdeepHere, everything imaginable is for sale. Even dreams can be purchased if one is willing to pay the price.When the sale of dream spheres threatens the life of his newfound half sister, Danilo Thann joins forces with Arilyn Moonblade to uncover the source of this deadly trade. Their search leads them into the dark heart of Waterdeep, and to personal secrets that could destroy them both.Elaine Cunningham returns to the City of Splendors and the characters that made her one of the most popular Forgotten Realms authors.

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Promise of the Witch-King (Forgotten Realms: The Sellswords, Book 2) (Bk. 2) Review

Promise of the Witch-King (Forgotten Realms: The Sellswords, Book 2) (Bk. 2)
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Promise of the Witch-King (Forgotten Realms: The Sellswords, Book 2) (Bk. 2) ReviewR. A. Salvatore just has a gift for creating memorable characters, whether they are protagonists or antagonists. In fact, when I sit and think about it I can name nearly every character he's ever created. But the obvious one is Drizzt, and perhaps second to him is Drizzt's mortal enemy Entreri. Any fan of Salvatore knows this name, and no doubt hates (in a good way, to be sure) this character as much as they love Drizzt.
Promise of the Witch King is the sequel to Servant of the Shard, the first book that contains Entreri but no Drizzt, and it was a brilliant book. In fact, it still ranks highly among my all time favorite action fantasy books.
In Witch King, Salvatore does even more to separate Entreri from Drizzt by placing him and his partner--or manipulator--Jarlaxle in an entirely new setting (it can be found in Demon Stone, a video game written by Salvatore). Still, it has the Salvatore touch with action scenes written as easily as we would sign our own name, and a stream of new, lovable characters.
Now, without spoiling, I will attempt to describe the plot of this story. In the wild lands of Bloodstone, only recently freed from the dark clutches of an evil lord, Entreri and Jarlaxle are attempting to make a name for themselves while also acting as double agents for two dragons. In the opening, they are battling in a magically created tower, which had once belonged to the terrible and powerful Witch King, who long ago died yet still has a grip on the land. When a second tower is magically constructed, warriors seeking fame and fortune decide to defend the realm and perhaps save two dying souls that are directly tied to the tower. But with the rag-tag band comes clashes and plenty of secrets, and as these secrets unravel, disaster eventually strikes and the heroes becomes enemies with each while they are still battling the evil forces of the Witch King. In the end, it leaves a few more revelations about Entreri that weren't there before, and he ends up, I think, as a more likable character. And, of course, Jarlaxle is up to his same old mischief.
What's best about this novel is not the book itself, but the promise (ironic, really) of the future to come for these two characters, for by the end an entirely new element is introduced and should end up making the Sellswords series as good as any Salvatore has written before.
I'd recommend this to long-standing fans of Salvatore, fans of Dungeons and Dragons--though it's not required, as I'm no such fan--or lovers of classic swords & sorcery stories, as Salvatore is easily the best there is right now. I can't recommend this to anyone seeking to get into Salvatore now, however, because you will be left lost among the characters and history, which is long and deep.Promise of the Witch-King (Forgotten Realms: The Sellswords, Book 2) (Bk. 2) Overview

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Windwalker (Forgotten Realms: Starlight & Shadows 3) Review

Windwalker (Forgotten Realms: Starlight and Shadows 3)
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Windwalker (Forgotten Realms: Starlight & Shadows 3) ReviewElaine, Elaine, Elaine... What happened? This series started off so strong (Daughter of the Drow), then got a bit wobbly (Tangled Webs), now it's tipped completly over (Windwalker).
I love this character of hers, Liriel. The unusual drow with a taste for exploration and adventure. I like the fact that she's less diabolicly evil, more vitriolicly sarcastic with a soft heart for the lesser creatures. But Liriel seems to digress in this book.
At times during Windwalker Liriel seems to have forgotten what she's learn in her previous adventures. She forgets that she loves Fyodor (even though it scares her), that her killing people upsets Fyodor, that she really DOSEN'T love Lloth, and that another goddess has showed serious interest in recruting her. Meanwhile the maidens of the Promanade Temple seem to have forgotten the risks she took, the fighting she did for them, and the sacrifices she's made.
This book felt really rushed, 'jumpy' as someone else said. Too much story packed into too small a book equals somewhat shallow characters and a story that feels paper thin. Don't get me wrong it's not a bad read, just... I was hoping for so much more.Windwalker (Forgotten Realms: Starlight & Shadows 3) OverviewThe long-awaited conclusion to the Starlight & Shadows trilogy is now in paperback.The release of Windwalker brought to a close a series first begun by New York Times best-selling author Elaine Cunningham ten years ago. Following the recently released recovers of Daughter of the Drow and Tangled Webs, the first two titles in the series, this mass market version features cover art by award-winning fantasy artist Todd Lockwood.

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The Two Swords (The Hunter's Blades Trilogy, Book 3) Review

The Two Swords (The Hunter's Blades Trilogy, Book 3)
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The Two Swords (The Hunter's Blades Trilogy, Book 3) Review'The Two Swords' is the third volume of the 'Hunter's Blade Trilogy.' Interestingly enough, R.A. Salvatore decided not to resolve most of the plot lines started in the first two novels of this trilogy. The focus of the novel is how Drizzt will reunite with his friends, whom he believes dead, and how his friends are struggling to deal with the massive orc presence outside the gates of Mithral Hall.
The only major plot line to reach a conclusion in this novel is that of what Drizzt will do about Cattie-Brie. There has been a bit of a love triangle between these two characters and Wulfgar since early on in the series. Finally, Drizzt makes his decision. Just when it appears resolved, events in Wulfgar's world cloud the picture. Any more details than that will spoil the story.
Other than that, the novel fails to resolve the rest of the major plot lines, and instead resolves a few more minor ones. Drizzt and the surface elf Inovindil bring their quest for the captured pegasus to a conclusion. A few more characters meet their demise in this novel. However, none of them were really major characters in the trilogy.
Ultimately, the novel keeps open the major plot lines for future novels, and introduces a few more. For instance, anxious to read about how the heros deal with Obould? Although there are confrontations, nothing is resolved here. Same for the presence of the Orcs outside Mithral Hall.
This novel ends with essentially the introduction to the next novel or trilogy in the series. I did find that irritating. While I don't mind authors setting up future novels or trilogies in their current trilogy, it seemed a bit odd to not conclude this trilogy within the trilogy. There may not be a conclusion to this trilogy in the next few novels either because Salvatore has already introduced new plot lines that promise to shape the next novel or two.
All this being said, I still enjoyed the book. There are plenty of detailed and expertly woven fight scenes. Salvatore seems to be the master of dark elves and dwarves and has created a very identifiable species stereotype for each. Salvatore's characters are classics, if not a bit invincible. If the reader had a dime it appeared one of the five major characters received a fatal blow, then nobody would have to buy his books. Still, they are familiar, unique, and occassionally imitated but never really duplciated. Fans of the Drizzt series will enjoy this book, but the one they'll really be looking forward to will be coming a bit farther down the line.
Grade: 4 stars.The Two Swords (The Hunter's Blades Trilogy, Book 3) OverviewPaperback version of the #4 New York Times best-selling hardcover.This title is the third and final book in the latest trilogy from R.A. Salvatore, which once again features his popular dark elf character Drizzt Do'Urden™. The hardcover release of this title had the highest debut ever on The New York Times best seller list for a Salvatore title with Wizards of the Coast at #4. The title stayed in the top twenty for five weeks. Both of the previous titles in the series were also New York Times best sellers upon hardcover release, and the first title, The Thousand Orcs, hit the list upon mass-market release as well.

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Daughter of the Drow (Forgotten Realms: Starlight and Shadows, Book 1) Review

Daughter of the Drow (Forgotten Realms: Starlight and Shadows, Book 1)
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Daughter of the Drow (Forgotten Realms: Starlight and Shadows, Book 1) ReviewWithout taking anything away from RA, (without whom I probably wouldn't have heard about the FR world) I would like say how refreshing it is to see a complex drow. While Drizzt is definitely thoughtful and easy to love, he always does the right thing. Lireal however, does not reject everything Drow, and this leads to an interesting character mesh.
As Lireal is chased out of Menzo, she discovers how many options there truly are in Toril. She travels with a virtous human warrior and the romance that develops between them is not only free from the moral condescension of Drizzt's love life, but filled with doubt and uncertainty. By the end of the book I found myself really rooting for the two to get together.
The two main characters themselves were great. I really cared about them. As mentioned above, Lireal doesn't always do the right thing. She uses her looks to her advantage, she doesn't reject Lolth, she's not above kicking men in the groin.
On the other hand she isn't evil. You can follow her internal debates as her Menzo heritage tells her to handle a situation one way, but some inner feeling disagrees. Overall she comes across as a fun-loving adventure seeker who doesn't know any better. Fyodor (her traveling buddy) is constantly trying to reform her, but reserves the moral judgements that he could have applied.
This book is great. The characters, their interaction, the alternate Drow gods introduced, this was a fine work by Elaine Cunningham and the next book "Tangled Webs" is a great follow-up so you don't have to worry about being left hanging.Daughter of the Drow (Forgotten Realms: Starlight and Shadows, Book 1) OverviewBeautiful as she is deadly, Liriel Baenre flits throught the shadows of Menzoberranzan, city of the dark elves. Amid treachery and murder that are the drow's daily fare, she feels something calling to her ... something beyond this dusky world far removed from the sun. Yet as she ventures toward the surface and the lands of light, enemies pursue her unceasingly.And one enemy amy offer her the only hope of salvation.

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Legacy of the Drow: Collector's Edition Review

Legacy of the Drow: Collector's Edition
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Legacy of the Drow: Collector's Edition ReviewThis four book series continues the adventures of R.A. Salvatore's best known characters: Drizzt, Catti-Brie, Wulfgar, Bruenor, and Regis. It picks up where Icewind Dale left off, but it does help to have read the Dark Elf Trilogy, which predates Icewind despite its later publishing date. As the title of this collection suggests, the Drow are up to their usual nasty tricks, which does not bode well for our heroes.
Mr. Salvatore is well known for his light humor, thrilling pace, and detailed descriptions. These qualities shine in the Legacy series, which represents some of his best work. For those who can't get enough of Drizzt, this leads directly into the Paths of Darkness novels, which in turn lead into the new Hunter's Blades books. Out of all the Forgotten Realms novels published, it can't be denied that these are the most popular and well known. If you haven't read any of them, you're seriously missing out.
For those that have read the Cleric Quintet and wondered what the heck happens after the ending, you'll see some form of conclusion in this series as Drizzt & Co. make a brief stop-over in the Snowflake Mountains. Without revealing too much of the plot, it spans a vast portion of Faerun's surface, but largely centers on Drizzt's most favored places- Mithril Hall and Icewind Dale. It is a pleasure for the reader (if not the hero) to once again see such villainous villains as Artemis Entreri, Jarlaxle, and the remnants of Drizzt's evil heritage coming back to haunt him. The pace doesn't slacken throughout the series, and you'll find it hard to set this collection down.Legacy of the Drow: Collector's Edition OverviewA collection of four New York Times bestselling novels by R. A. Salvatore. The Legacy of the Drow Collector's Edition brings together four bestselling novels: The Legacy, Starless Night, Siege of Darkness, and Passage to Dawn. The adventure begins in seeming serenity as we find Drizzt Do'Urden enjoying a rare state of peace. But he did not arrive at this station without leaving powerful enemies in his wake. Lolth, the dreaded Spider Queen deity of the evil Dark Elves, counts herself among these enemies and has vowed to end the drow's idyllic days. Thus begins a severe and lasting chain of events that make these collected Forgotten Realms novels unforgettable reads.

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The Cleric Quintet Collector's Edition Review

The Cleric Quintet Collector's Edition
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The Cleric Quintet Collector's Edition ReviewI read this set of books about 3 times, that is how good they are. I also read them before i had ever heard of Drizzt, and i loved them everytime i read them. Now all of the 5 wonderful books are in a convenient collectors edition. There is a wonderful set of hero's in these books, all of them with their strengths or weaknesses. Cadderly, the main hero, must face his weaknesses just like all the others. Salvatore does a good job portraying the characters, proving that they are not "godlike characters". They must face powers in these books that they can never hope to defeat? or can they? These books are filled with fun and excitement all the way through. Two dwarven brothers, a beautiful monk woman, and a chattering squirrel make up the cast of good heros through most of the books. All of the books are uniquely different, throwing different bad guys against the heros until the final books when they must face an ultimate evil. These books are definately some of Salvatore's best. I highly recommend them if you are a fan of Drizzt, or Salvatore. You might recognize some of the characters in these books if you have read the later books in the Drizzt series.The Cleric Quintet Collector's Edition OverviewNew York Times best-selling author R. A. Salvatore's beloved Cleric Quintet novels, now in a trade paperback.R.A. Salvatore's Cleric Quintet tells the story of the scholar-priest Cadderly, plucked from the halls of the Edificant Library to fulfill a heroic quest: to stop the chaos curse unleashed upon Faêrun.This one-volume collection includes all five of the original Cleric Quintet novels--Canticle, In Sylvan Shadows, Night Masks, The Fallen Fortress, and The Chaos Curse--complete and unabridged, with an introduction by the author. The Cleric Quintet is the prequel to R.A. Salvatore's best-selling novel, The Ghost King.

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EXILE (FORGOTTEN REALMS DARK ELF TRILOGY, NO 2) Review

EXILE (FORGOTTEN REALMS DARK ELF TRILOGY, NO 2)
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EXILE (FORGOTTEN REALMS DARK ELF TRILOGY, NO 2) ReviewOkay, I've said it before and I'll say it again. Mr. Salvatore continues to deliver one of the most superb writing styles that I have ever encountered. There is a masterful balance of action, adventure, and character/plot development that is rare to see. Typically, heavy action detracts from everything else, but not here.The characters are so well described and developed that they practically come to life.
This book begins 10 years after Homeland. Drizzt has been living in the wilds of the Underdark after forsaking his kin and their underground city of Menzoberranzan. To adapt to the savage environment, the dark elf has begun to develop into a savage hunter. His only connection to his "human" self is Guenhwyvar, his otherworldly panther companion.
Once again, the balance between action (there are lots of dangers in the wilds of the Underdark) and character development are phenomenal. And of course, once again, I couldn't put this book down.EXILE (FORGOTTEN REALMS DARK ELF TRILOGY, NO 2) Overview

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The Dark Elf Trilogy Gift Set (Homeland + Exile + Sojourn) Review

The Dark Elf Trilogy Gift Set (Homeland + Exile + Sojourn)
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The Dark Elf Trilogy Gift Set (Homeland + Exile + Sojourn) ReviewI read at least 75 novels per year, at least 20 of them in the fantasy genre. I have read most of Salvatore's works already, including the Icewind Dales trilogy. This trilogy is simply the best. It follows the life and times of Drizzt Do'Urden, a dark elf (drow) through his first years in the underdark to ultimately finding a "home" in the Icewind Dales. Drizzt has become one of the most enduring fantasy characters ever written, and with this volume, it is easy to see why. Salvatore masterfully tells the story, creating an entire world, rich with detail and amazing interconnectivity. The characters, whether good or evil, are complete, and multi-dimensional. It is not predictable, yet is incredibly satisfying. My hat is off to Mr. Salvatore, TSR, and to Drizzt!The Dark Elf Trilogy Gift Set (Homeland + Exile + Sojourn) OverviewThis three-book set is perfect for collectors and an ideal gift for readers unfamiliar with the Forgotten Realms setting. The Dark Elf Trilogy--Homeland, Exile, and Sojourn--are enclosed in a hard-sided slipcover case featuring the cover art from the series.

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