Showing posts with label forgotten realms book. Show all posts
Showing posts with label forgotten realms book. Show all posts

Temple Hill (Forgotten Realms: The Cities series) Review

Temple Hill (Forgotten Realms:  The Cities series)
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Temple Hill (Forgotten Realms: The Cities series) ReviewThis was one of the best Forgotten Realms novels I read in a long time. The story revolved around the city of Elversult and the interlocking plots of the Cult of the Dragon and the Purple Masks (thieves guild of the city). Both of these groups are looking to gain a foothold in Elversult by overthrowing the ruler of the city. The motives and actions of each group were really put on display and helped to form a great backdrop to the characters.
The main characters were a half-elf named Lhasha, a fighter named Corin and a Gnome Fendel. Each one of these characters were fleshed out some with Corin being dealt with the most. The story of how Lhasha helps Corin regain his dignity is wonderful and the interplay between her and Fendel was fantastic.
The actions scenes were realistic and the author had a good grasp of how to describe a battle, whether with swords or magic. I really felt for Corin and was pulling for him from the beginning. The theme of redemption was strong and the ending was perfect for the story. I would recommend this book to anyone whether they like Fantasy or not. A great read!!Temple Hill (Forgotten Realms: The Cities series) OverviewAmong the dark streets of the city move thieves and cutthroats. And they don't like independent operators like Lhasha Moonsliver. But when she hires the town drunk as a bodyguard, she gets more than she bargained for. Together they'll have to battle the thieves' guild, the Cult of the Dragon, and other, darker foes. And a fallen man will have to remember the proud warrior he once was.

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Forgotten Realms - The Legend Of Drizzt, Vol. 1: Homeland (Graphic Novel) (V. 1) Review

Forgotten Realms - The Legend Of Drizzt, Vol. 1: Homeland (Graphic Novel) (V. 1)
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Forgotten Realms - The Legend Of Drizzt, Vol. 1: Homeland (Graphic Novel) (V. 1) ReviewHere it is, the first in the series of comic book adaptations of R.A. Salvatore's acclaimed Dark Elf Fantasy trilogy featuring legendary master swordsman and renegade Drow, Drizzt Do'Urden. The series from TSR and later Wizards of the Coast has gone on to become bestsellers and sell millions of copies over the years. Now for the first time the stories have been faithfully adapted into comic book form by Devil's Due Publishing. In many ways' Drizzt reminds me of the great swords & sorcery characters I first read back as a teen in the late 70's like Conan, Thongor, Brak, and Kane. These were legendary, larger than life characters that had exciting adventures throughout their worlds. Sadly this type of heroic fiction is almost non-existent these days as mega epics crowd the fantasy shelves in bookstores.
Dark Elves or Drow have become staples of fantasy literature, role-playing games, and computer games, largely due to the popularity of Drizzt who came onto the scene some fifteen years ago with Homeland. Devil's Due provides a beautiful adaptation of this first, classic book. In the story we are introduced to the Underdark, that legendary world below the surface that is home to creatures most foul, chief among them the evil dark elves known as the Drow, who dwell in their great city Menzoberranzan. Drow live in societies that are controlled by the women and each house of the city is lead by a matriarch known as a "matron". We meet Matron Malice, head of House Do'Urden and heavy with child as she plots the destruction of House Devir which will allow Do'Urden to move up the hierarchy and gain favor with the Demon Queen of Spiders, Lolth.
As Drizzt is born, he is planned to be sacrificed to Lolth but the death of his older brother results in his being spared. Even as a child, his mother and sisters know Drizzt is different with his strange purple eyes. He is sent off to be trained in the art of combat to Do'Urden's Weapons Master Zaknafien, where he proves to be an adept student, soon matching his teacher move for move. He's eventually sent off to learn arcane arts from another Drow named Masoj and it is there that he first meets the magical black panther named Guenhwyvar, who is summond forth from an onyx statuette and would become his constant traveling partner.
Drizzt begins to reject the cold, evil ways of his brethren. He is repulsed that his people kill each other indiscriminately, just to gain power and favor with Lolth. Drizzt accompanies a party to raid the surface as they attack a village of forest elves, killing them all. Drizzt spares the life of an elf child by having her play dead. This leads to disfavor of House Do'Urden to Lolth who knows all and soon Matron Malice and her family find themselves the target of an attack by a rival family and Drizzt's actions may cost Do'Urden the support they need.
Devil's Due does a marvelous job staying true to Salvatore's source material. It's been many years since I've read Homeland but writer Andrew Dabb stayed very faithful to the original book. Dabb does a great job showing Drizzt as a young man tortured and repulsed by Drow society, clearly the outsider that he would become. The deceitful, ruthless Drow society of Salvatore's books is not softened one iota in Dabb's adaptation. The art of Tim Seely and inkers Andrew Pepoy and Marco Galli captures fully the dark, claustrophobic atmosphere of the Underdark with its dangers lurking around every corner. It's about time this classic work of fantasy found its way into comic form. The book also features a cover gallery as well as an exclusive excerpt from Salvatore's new book, Promise of the Witch King.
Reviewed by Tim Janson
Forgotten Realms - The Legend Of Drizzt, Vol. 1: Homeland (Graphic Novel) (V. 1) OverviewTravel back to strange and exotic Menzoberranzan, the vast city of the Drow and homeland to Icewind Dale hero Drizzt Do'Urden in this new limited edition hardcover version of the best selling Forgotten Realms Book I: Homeland.

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Forgotten Realms: The Legend of the Drizzt Omnibus, Vol. 1 (v. 1) Review

Forgotten Realms: The Legend of the Drizzt Omnibus, Vol. 1 (v. 1)
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Forgotten Realms: The Legend of the Drizzt Omnibus, Vol. 1 (v. 1) ReviewI would really like to know is this a book or a grafic novel.
So please, do tell if you bought Drizzt omnibus vol.1
Forgotten Realms: The Legend of the Drizzt Omnibus, Vol. 1 (v. 1) OverviewBased on R.A. Salvatore's best-selling The Legends of Drizzt series of novels, the Forgotten Realms Trilogy: Omnibus combines all three books - Homeland, Exile, and Sojourn - into one great book! This story takes you from the moments before the birth of Drizzt to the point where he leaves his home world and ventures to the unknown.

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Lady of Poison: The Priests Review

Lady of Poison: The Priests
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Lady of Poison: The Priests ReviewI thought I knew where things were going. But I was wrong. The characters kept finding themselves in new places. I especially enjoyed it when they traveled through the ancient Imaskaran plane of mistakes on their way to Dun Tharos. Also, I really liked the story behind Marrec's parentage--I don't want to give it away here. I bet wou will like it, too!Lady of Poison: The Priests OverviewFirst in a new series of stand-alone adventures about the clerics of the Forgotten Realms world.Lady of Poison is the first title in a new Forgotten Realms novel series focusing specifically on priests, the popular D&D® iconic class also known as clerics. Each title will chronicle priests loyal to a different deity in the Forgotten Realms pantheon. Like the preceding series The Rogues, each novel in The Priests series is written as a stand-alone adventure, allowing new readers an easy entry point into the Forgotten Realms world.

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The Best of the Realms (Forgotten Realms Anthology) Review

The Best of the Realms (Forgotten Realms Anthology)
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The Best of the Realms (Forgotten Realms Anthology) ReviewI bought this book primarily to get the R.A. Salvatore story that appears in it. This story is the only first-appearing story in the collection. The others are all reprints of stories that have appeared in the various "Realms of..." anthologies over the past decade or so. I will only review some of the other stories, since they have all appeared previously.
"Empty Joys" by Salvatore is the final story in the book, but I review it first since it is the only new story. This is another tale of Artemis Entreri and Jarlaxle adventuring together. In this case, they join up with a band of highwaymen. Salvatore gives some tantalizing information regarding the nature of the relationship between the two fighters, giving some insight into how they regard one another. It seems that Jarlaxle might not be quite so trusting and cavalier toward Artemis as some readers might have thought.
"Rite of Blood" by Elaine Cunningham tells a story of a young drow female being subjected to her test of adulthood. The exposition was a bit long compared to a very abrupt resolution, but the treachery and deadly efficiency of the drow is driven home. My favorite part of this story is the mention of the drow Jarlaxle, suggesting to me that this story takes place further in the past than Salvatore's works. Other of Salvatore's characters appear and are good to meet again from a different writer.
"Elminster at the Magefair" by Ed Greenwood is an okay story, though the end is just unsatisfying. Again, there is great characterization and development early, only to suffer a brief conflict and resolution. Basically, Elminster is tricked into collecting a particular item, later being attacked in something of a robbery attempt. But the reader is left wondering about the backstory of the robber and the item(s) he was after.
"And the Dark Tide Rises" by Keith Strohm is a good story. A young man is lured by a sea elf to the shore and tasked with a mission. After completing his mission, he manages to get into some trouble trying to revisit said elf. The end is a pyrrhic victory at best. This story was very well-written, with good characterization and exposition.
"The Rose Window" by Monte Cook is just great. A priest acquires a special window for his abbey from another being torn down. He and his assistant begin seeing things in the glass, and things get progressively worse from there. Cook did a great job of writing a Lovecraftian story in the Realms setting. The ending makes it so rewarding.
"Red Ambition" by Jean Rabe is a good tale of some Red Wizards of Thay. The typical backstabbing and underhanded reversals of this treacherous group are all highlighted. However, though they are skilled at deception, are they the best? Rabe gives a good accounting for those who might think otherwise.
"The Greatest Hero Who Ever Died" by J. Robert King is another winner. Telling of a scheming and murderous plot that brought low a well-respected knight, King draws in the reader with a god plot and good characters. The tale takes place in a lonely tavern on a cold winter's night, told by a traveler. The tale takes place in the not-too-distant past, with something of a twist before all is done. Another great ending.
"Six of Swords" by Connors and "The Common Spell" by Novak-Grubb are pretty worthwhile reads. Both rely on slight twists to resolve things. "Blood Sport" by Golden is a good read, telling another part of the life if the elven vampire Jander Sunstar. The other stories in the book are pretty pedestrian, but not terrible to read.The Best of the Realms (Forgotten Realms Anthology) OverviewThe best stories, the best authors, together in one volume for the first time!This anthology presents your favorite stories from a decade of Forgotten Realms anthologies--every one of them chosen by you. In addition, this anthology contains a brand new story by R. A. Salvatore.Contents"Rite of Blood" by Elaine Cunningham"Elminster at the Magefair" by Ed Greenwood"Darksword" by Troy Denning"Blood Sport" by Christie Golden"Six of Swords" by WIlliam W. Connors"The Rose Window" by Monte Cook"The First Moonwell" by Douglas Niles"The Greatest Hero Who Ever Died" by J. Robert King"Tertius and the Artifact" by Jeff Grubb"Red Ambition" by Jean Rabe"The Common Spell" by Kate Novak-Grubb"Assassin's Shadow" by Jess Lebow"And the Dark Tide Rises" by Keith Francis Strohm"Empty Joys" by R.A. Salvatore

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Realms of the Deep (Forgotten Realms) Review

Realms of the Deep (Forgotten Realms)
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Realms of the Deep (Forgotten Realms) ReviewRealms of the Deep edited by Philip Athans was released in 1999. The anthology is comprised of twelve short stories written by Lynn Abbey, Elaine Cunningham, Peter Archer, Ed Greenwood, Richard Lee Byers, Clayton Emery, Mel Odom, Troy Denning, Larry Hobbs, Thomas M. Reid, Steven E. Schend, and Keith Francis Strohm. Also included is a calendar, telling the names of the various months in the Realms. This anthology goes with The Threat From the Sea trilogy written by Mel Odom, and deals with all things with the sea.
Hard Choices by Lynn Abbey- The story is about a sea elf named Shemsen, the lone surviver of a Sahuagin attack on an outpost in Waterdeep Harbor. Shemsen feels uncomfortable as for the reason of his survival and goes deep down to a ship-sized hole called Umberlee's Cache, where he hears the goddess' voice giving him orders and a conch shell. Shemsen has to face his past and his origin to make a choice, save his friends or save his blood relatives.
Negatives:
1) Sentence structure. I don't like how this was written. In the beginning the story was hard to gather because of how it was written. It didn't seem coherent or understandable. It just felt like the words were just thrown down to create a "sentence."
2) Intertwined Scenes. In the middle of the story there was this scene of Shemsen going to Umberlee's Cache and recalling his past, which is fine. But how it was written made it hard to tell what was the past and what was the present. There were no breaks or clues (right away) that we were in the past.
3) Cliché. I don't want to go into detail about this without giving away much so needless to say, it's been done before.
Positives:
1) Interesting idea. I do like the clichéd concept however. It could have worked pretty well but it just fell flat on it's face.
2) Shemsen. While I didn't feel like you really get to know his struggle, he was an interesting character. I don't really know why I think this, but I just liked him.
Overall: 2/5
*Cliché, confusing scenes, and sentences in which nothing is really told are the lowlights of this story. It fell flat in many different ways and it's sad because I thought it did have some potential.*
Fire is Fire by Elaine Cunningham- The story is about an apprentice wizard, Sydon, when he is protecting Waterdeep Harbor from the attack of the sahuagin. Also there are parts when the battle focuses on a sahuagin soldier and his fight.
Negatives:
1) Rushed. This really felt like a rushed story. It didn't help that it felt short and just blew by fairly quickly. I wanted to read more and have this story last a little longer.
Positives:
1) Sydon. He was an interesting character. You felt like he enjoyed throwing magic around and later you really could tell he was scared and frightened. The emotions he felt were really portrayed well.
2) Action. The action was done pretty well. All the bloodshed and the magic throwing was pretty neat and exciting.
Overall: 4/5
*Pretty fun and interesting story, I just thought it was a little rushed and I really wanted to read more.*
Messenger to Seros by Peter Archer- The story is about a merman named Thraxos and his journey to deliver a message to the Sea of Fallen Stars to send some reinforcements to Waterdeep because of the previous attacks. Along the way, Thraxos gets transported to a place where he mets a little girl who helps him on his way.
Negatives:
1) The Beginning. I didn't care for how we are introduced to Thraxos. It seemed cheesy and just overdone with the fish parting and whatnot. It was like I was watching a bad movie were the hero comes out of the flames or something like that.
2) The Ending. It just kind of ended. I don't know what really happened and it just didn't seem like it should have ended.
Positives:
1) Thraxos. He was an interesting character because he didn't seem like the kind of character that you would read about. He wasn't really remarkable yet I liked him. Also I like how he was flawed in some aspects. He just felt different.
2) The Middle. This was a pretty good part of the story. All the events, even the mundane ones, were pretty interesting and exciting.
Overall: 3/5
*What really made this story not work was the sudden ending. It was just too abrupt and sudden.*
The Place Where Guards Snore at Their Posts by Ed Greenwood- The story mainly focuses on an apprentice mage named Brandor and how he is a prankster of a mercenary company, the Black Buckler Band, stationed on the island of Mintarn.
Negatives:
1) Inconsistent. I just felt that somethings about the story was a little inconsistent. For example, I was lead to believe that Brandor never really spoken to the Tyrant of Mintarn's daughter Shalara, yet later on it said that they talked frequently. Unless I miss read, which could be seeing as-
2) Sentence Structure. -the sentence structure was horrible. I couldn't make sense of what I was reading at times, and then other times I didn't know who did what. This really brought the overall story down. It's just too confusing and seemed to lack a few key details a lot.
3) The First Scene. One word can describe this... Irreverent. It doesn't seem to have any significance upon the story, and it seemed the "plan" that was brought up wasn't even used. Just pointless. Heck, the way the beginning was going I thought it was going to be an interesting story. Yet, nothing came out of this.
Positives:
1) Brandor. The only real good thing was the main character, and even he wasn't that interesting. While the whole idea behind him was overused, he at least made the story bearable. The reason for this is because everyone knows he's a troublemaker, and that his pranks are pretty funny and a little elaborate.
Overall: 1/5
*Confusing, confusing, and pointless seem to be the whole idea behind this story. I wasn't interested and it sure didn't try to keep my interest. Seriously, what was up with that first part?*
Lost Cause by Richard Lee Byers- The story is about a little village of Port Llast and their battle against crabmen and giant jellyfish. The story is told through the eyes of Sergeant Kendrack of how the port's new First Captain, Hylas of Elturel, is trying to deal with the problem.
Negatives:
None.
Positives:
1) Entertaining. Everything about this story is entertaining. It's fast paced, funny, and action packed at times. Just a real fun story.
2) Sergeant Kendrack. He was an interesting character. You got to see his doubts as well as what he thinks about the First Captain. Also, how he deals with the garrison made him seem like a general leader.
3) Hylas. Although he comes off as a pompous, arrogant fool, it was nice to see how he changed. Also it's surprising how the men regarded him in the beginning than at the end.
Overall: 5/5
*Maybe it's because of the dreadful Greenwood story, but Richard Lee Byers really made this story fun and interesting. It was well written and kept me wanting more.*
Forged In Fire by Clayton Emery- The story is about a pirate captain named Heart of a Lion as his pirate crew is attacking a merchant vessel. The merchants put of a good fight, but alas they surrender. However, before anyone can celebrate, threats from the deep decide to join in.
Negatives:
1) Word Choice. I felt that at times, some of the words seemed wrong and didn't make much sense to me. Mainly because I have no knowledge of boating/ sailing terms. But never the less, there were times when I didn't follow what was going on because of a certain word didn't seem to make much sense.
Positives:
1) Action. The action I thought was well done. It was exciting and felt like it was done right.
2) Descriptions. I thought the way Clayton Emery described some of the creatures and whatnot were very helpful and pretty in depth. He did a good job in painting a picture in my mind.
Overall: 4/5
*Pretty good story. It was fun to read and really kept the excitement at all times it seemed.*
One Who Swims With Sekolah by Mel Odom- The story focuses on how the sahuagin of the Alamber Sea were able to break down the Sharksbane Wall and be able to swim in the Sea of Fallen Stars. The focus of the story is on a priestess of Sekolah, the god of the sahuagin, a malenti named Laaqueel and her part in finding the ways in order to break down the wall. She serves the self proclaimed king of the sahuagin, Iakhovas, who ironically, isn't sahuagin. The story (I believe) ties in with Mel Odom's Threat From the Sea trilogy, which this anthology is tied to.
Negatives:
1) Background. Okay, so this is a personal fault I found with the story. I haven't read Mel Odom's Threat From the Sea trilogy as of yet, so I don't know the whole background of what is happening. In hindsight, it would have been a good idea to read that trilogy before reading this, but I digress.
Positives:
1) Characters. Every main character in the story is interesting and creative. Laaqueel and Iakhovas are both the main focuses and they don't disappoint. Laaqueel is fairly straightforward, she at times seemed level head and at others her sahuagin side gets the best of her but she was very interesting. She didn't seem as heartless as some of the other characters who are malenti, but at the same time she was bloodthirsty and cruel. Then to top it off, she still remained somewhat of a mystery. Continuing with that thought, Iakhovas is a total mystery. You get glimpses and looks of what and who he is but it never really is covered in to much detail and it works very well.
2) Exciting. The whole story is exciting. I felt that every aspect (characters,...Read more›Realms of the Deep (Forgotten Realms) OverviewWhen armies of evil rise up from the seas around Faerûn, no one is safe.A young mage battles at the side of Khelben Arunsun to defend the city of Waterdeep.A merman struggles to fulfill his desperate mission to reach the Sea of Fallen Stars.Twelve all new stories by such Forgotten Realms stars as Mel Odom, Ed Greenwood, Elaine Cunningham, Troy Denning, Lynn Abbey, and Clayton Emery.

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Mortal Consequences (Forgotten Realms: Netheril Trilogy, Book 3) Review

Mortal Consequences (Forgotten Realms:  Netheril Trilogy, Book 3)
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Mortal Consequences (Forgotten Realms: Netheril Trilogy, Book 3) ReviewIMHO Clayton Emery is one of the best of the Forgotten Realms authors. I always find myself becoming involved with his characters and I cannot wait to read what happens next. While many elements of this book were somewhat predictable, it didn't bother me because I enjoyed the journey so much. The ending of the book is very uplifting and leaves the reader with a good feeling. Of particular interest is how the characters Sunbright and Candlemas evolved and grew over the course of the series. I hope is is working on the follow-up to this series that he aluded to in the epilogue. I also highly recommend Emery's Star of Cursrah.Mortal Consequences (Forgotten Realms: Netheril Trilogy, Book 3) OverviewEndgame . . .The Netherese Empire will collapse in five generations.A forgotten foe, armed with a hell-spawned source of destructive magic, returns to seek her revenge, and a lost love is found in a most unexpected place.Against a backdrop of war and chaos, the barbarian Sunbright struggles to carve out a niche for himself -- and his people -- in a rapidly changing world.

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Sands of the Soul (Forgotten Realms: Sembia Series) Review

Sands of the Soul (Forgotten Realms: Sembia Series)
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Sands of the Soul (Forgotten Realms: Sembia Series) ReviewSlow, boring, predictable, and the hero is silly and self-absorbed. Also the dialogue is dull and shallow. But, besides that........
{Try, Paul S. Kemp's "Shadow's Witness" (Forgotten Realms: Sembia series, Book 2)" or "Twilight Falling" (Forgotten Realms: The Erevis Cale Trilogy, Book 1) these are really good books!}
OVERALL SCORE: (C-)
PLOT: (C-), CHARATERS: (C-), DIALOGUE: (C-), SETTING: (C), ACTION/COMBAT: (C-), ANTAGONISTS: (B-), ROMANCE: (B-), AGE LEVEL: (PG)Sands of the Soul (Forgotten Realms: Sembia Series) OverviewThe sixth installment in the exciting Sembia series.Continuing the overall theme of the Sembia series, Sands of the Soul details the interactions of characters debuted in the The Halls of Stormweather anthology. This series was specifically designed to be an accessible entry point for new readers to the Forgotten Realms universe. This particular title fleshes out an area that is familiar to Forgotten Realms fans but that has not been previously detailed.The only legitimate daughter of the wealthy Uskevren family, Tazi has suffered blow after shattering blow to her body and her spirit, some at the hands of her most trusted allies.Even as she struggles to mend her fractured soul, Tazi finds herself on a journey that will take her from the safety of Stormweather to the darkest alleys of Selgaunt and the shining heart of the Calim Desert. There, the ever-shifting sands hide an old foe who holds the key to Tazi's salvation--or her doom.

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The Wizardwar (Forgotten Realms: Counselors & Kings, Book 3) Review

The Wizardwar (Forgotten Realms: Counselors and Kings, Book 3)
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The Wizardwar (Forgotten Realms: Counselors & Kings, Book 3) ReviewThis book was a really quick read: not only was it too short, but I couldn't stop once I started. After reading the first two books, I really wanted to know what the plot would turn out to be and the Wizardwar wraps up everything and each event that happens is important. Even though I didn't skim this book, it only took me several hours to complete. If you read the first two, you would love how this book has a mixture of the two books. I can't stand the ending though! It wasn't bad, its just that the book ended! Overall the book was very well written and a nice creative break from my favorite author, R.A. Salvatore. But honestly, after this book I'm starting to like Cunningham more. The character developement is amazing as they grow and grow on you. I would highly reccomend it to anyone who likes fantasy (and elves: Elaine likes elves) but you should read the first two books (The Magehound and The Floodgate) first!The Wizardwar (Forgotten Realms: Counselors & Kings, Book 3) OverviewThe exciting conclusion to the latest Elaine Cunningham trilogy.The Wizardwar completes the Forgotten Realms Counselors & Kings trilogy, which deals with characters and events in the kingdom of Halruaa. The order of counselors described throughout the series is unique to Halruaa and to this trilogy, thus making this set of titles the only place Forgotten Realms fans can find information on these characters and this setting.

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Thornhold (Forgotten Realms: Songs and Swords, Book 4) Review

Thornhold (Forgotten Realms: Songs and Swords, Book 4)
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Thornhold (Forgotten Realms: Songs and Swords, Book 4) ReviewThis book puzzled me, so I took the author up on her offer and emailed with questions. She admitted that the story was not supposed to be the END of the Harper series, but a PIVOT that would end the numbered SERIES but would take the Harper organization in new directions. The Harpers have changed before, and a new upheaval was planned. The characters introduced in this book would continue, and a lot of the plot threads would resolve. She especially wanted to see the Algorind young paladin overcome the betrayal he suffered without losing his faith, and "move from unquestioning acceptance into true wisdom," was I think the words she used.
So what happened? TSR abandoned the plot line and decided to move in completely new directions. The book was changed from a pivot story and put out as the last book. Cunningham admits that if she had known this was going to happen, she would have written a very different story, because this one sure doesn't END the Harpers. It wasn't meant to. The ending as written, and as the situation stands, is not very satisfying. I, for one, would like to know what happens to Algorind, what skeletons Khelben Arunsum has hidden in his closet, and what those rings of Samular can do when they really cut loose. It seems like a trio of altered artifacts is too powerful just to activate a magical siege tower. And it doesn't make sense to organize a whole order of paladins around protecting the descendants of Samular, unless they can do some serious, um, "stuff." I asked about some of these things, and Cunningham told me what she'd had in mind. I'm sorry that the whole story isn't going to be told.
Oh, well.Thornhold (Forgotten Realms: Songs and Swords, Book 4) OverviewAll is not well in the City of Splendors. A new Zhentarim threat lurkes in the shadows of Waterdeep.Roguish Harper Bronwyn is sent by Archmage Khelben Arunsun on a mission to meet her long-lost father and reclaim her bloodline's dangerous heritage. She uncovers a family secret that threatens to destroy not only Bronwyn, but the Harpers themselves!

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Realms of Magic (Forgotten Realms Anthology) Review

Realms of Magic (Forgotten Realms Anthology)
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Realms of Magic (Forgotten Realms Anthology) ReviewGenerally I like all things in the Forgotten Realms series, but this was certainly not an overall good experience. The best stories, in my opinion, were these: Guenhwyvar (R.A. Salvatore), it was the story of the cat's creation, particularly of interest to fans of Drizzt Do'Urden - The Quiet Place (Christie Golden), this was a story of Jander Sunstar, one of my all time favorites (Vampire of the Mists and others) - The Eye of the Dragon (Ed Greenwood), a little bit of Khelben, a little bit of Elminster, but not really about either, good without over doing the popular characters - A Worm too Soft (J. Robert King), this one was different, and I liked that, and well done. The worst ones, again just my opinion: Too Familiar (David Cook), this one just didn't really go anywhere, and I wasn't terribly interested in the characters (they are repeat characters, though I haven't read them in others) - Red Ambition (Jean Rabe), this one just didn't do anything at all, not well written, dull story, I left it wondering why?
All the rest were probably 3 of 5, with the better ones earning 4 and the lesser ones earning 2 (and the story surrounding the anthology, prologue and epilogue, was not very good either). Over all, it is probably 3 stars, maybe 3.5. If you just borrow it and read the stories of your favorites, you could come out with a four or five experience.Realms of Magic (Forgotten Realms Anthology) OverviewFrom the research files of the legendary Volo come tales of all things magical in the Realms -- artifacts and auguries, wizards and weapons, heroes and hokum -- told by your favorite authors, including: R.A. Salvatore, Elaine Cunningham, Ed Greenwood, Jeff Grubb, David "Zeb" Cook, Roger Moore and others

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The Floodgate (Forgotten Realms: Counselors & Kings, Book 2) Review

The Floodgate (Forgotten Realms: Counselors and Kings, Book 2)
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The Floodgate (Forgotten Realms: Counselors & Kings, Book 2) ReviewNot quite up to par with some of her other series (of course you have to realize that she has created a whole very complex society from scratch, which might account for something), but MUCH, MUCH better than nothing.Generally, I think that every thing happened way to fast (timeline wise). I think that the author is tring to create a feel of frenzied motion that leads up to (eventually) the war between the king and the necromancer, and what she gets instead is a book with, relitive to her other books, little depth.Not that its a bad book, mind you. Fast paced, interesting charicters (sp?), and excessive use of magic are just some of the things that you'll experience in this book.All around, it is a book that needs reading from any science-fantasy fan.The Floodgate (Forgotten Realms: Counselors & Kings, Book 2) OverviewAfter a fight, some warriors seek to return home. Others seek revenge.The battle of Akhlaur's Swamp is over, and its heroes part ways. One becomes a wizard's apprentice and tries to unravel her mysterious lineage. Another hero returns to his queen, only to find that all is not as it was.Hidden from them both, the Magehound broods. She cannot forgive those who drove her from power, and she will stop at nothing to be avenged. Her bitterness ensures that Akhlaur's

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The Dream Spheres (Forgotten Realms: Songs and Swords, Book 5) Review

The Dream Spheres (Forgotten Realms: Songs and Swords, Book 5)
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The Dream Spheres (Forgotten Realms: Songs and Swords, Book 5) ReviewWhat a wonderful book! Three cheers for Elaine for delivering yet another excellent story about Arilyn, Danilo, and Elaith, her three best characters, a most welcome return to Waterdeep. This has everything that readers have come to love and expect from Elaine: wonderful and witty dialogue, great characters, a complex and well-crafted story (a kind of murder mystery this time), great action sequences, and vivid descriptions of places and events. I especially like the touches of humor, always evident in Dan's dialogue. I found myself laughing out loud more than once! This is also a crucial story in the development of Arilyn and Danilo's relationship with each other, which we've all been waiting for! The ending leaves a lot of scope for further adventures, and some interesting plot threads are left unresolved, apparently "to be continued". My only complaint is that it now looks as if we shall have to wait awhile for the next installment, as Elaine has another FR project lined up. Please don't keep us waiting too long, Elaine! Also, my copy has a different front cover than is advertised on Amazon and in other publications. I'm curious about the last-minute switch, though if the male figure in the original painting is supposed to be Dan, then it is wrong, because Dan has blond hair and no moustache. Perhaps that was the reason for the switch? What's with some of these cover atrists anyway? Apparently they have no contact with the authors of the books they illustrate. I still haven't forgiven TSR for the ridiculous picture of Drizzt on the cover of "Starless Night", which made him look like John Quincy Adams! Oh well, the replacement "Dream Spheres" cover is quite good. Thanks again, Elaine! More please!The Dream Spheres (Forgotten Realms: Songs and Swords, Book 5) OverviewWelcome to WaterdeepHere, everything imaginable is for sale. Even dreams can be purchased if one is willing to pay the price.When the sale of dream spheres threatens the life of his newfound half sister, Danilo Thann joins forces with Arilyn Moonblade to uncover the source of this deadly trade. Their search leads them into the dark heart of Waterdeep, and to personal secrets that could destroy them both.Elaine Cunningham returns to the City of Splendors and the characters that made her one of the most popular Forgotten Realms authors.

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Annihilation: War of the Spider Queen, Book V (R.A Salvatore Presents the War of the Spider Queen) Review

Annihilation: War of the Spider Queen, Book V (R.A Salvatore Presents the War of the Spider Queen)
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Annihilation: War of the Spider Queen, Book V (R.A Salvatore Presents the War of the Spider Queen) ReviewThis is - in my opinion - the WORST book in the series. Be warned!
Where previous books were maintaining a clear and consistent tone in terms of charactes, this one is just WAY off.
The characters seem to converse in much different manner, more simplifieg, often childish, lacking the depth and substance that the in the previous books.
Nearly ALL conversations are broken up - it's very annoying, tiring, and makes the story hard to follow.
Quenthel telling Pharaun "I hate you" close to the beginning of the book dispels the magic that the previous four books have successfully woven together.
This book is filled with this type of "gems" that made me wonder if author actually read the previous ones before sitting down and writing it.
The characters also are reacting and thinking differently, almost as if they had personality changes.
While I understand different authors' styles, this book has offered the least consistency in the character department.
After blazing my way 4 books back-to-back, I have lost interest in the story because of this single book.
The book also has several continuity issues that have not been quite addressed. Those of us that do remember what happened in the previous parts of the storey, can spot those easily.
Honestly, it makes me wonder whether this was a first attempt of the author into writing, it was so bad. ARGH!
Annihilation: War of the Spider Queen, Book V (R.A Salvatore Presents the War of the Spider Queen) OverviewThe New York Times best-seller, now in paperback! This paperback edition of theNew York Times best-selling title expands the civil upheaval among the drow, oneof the most popular races in the Forgotten Realms setting. Best-selling author R.A.Salvatore wrote the prologue to Annihilation and continues to consult on the series,lending his expertise as the author who brought drow society to the forefront ofthe Forgotten Realms setting.

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The Temptation of Elminster: The Elminster Series Review

The Temptation of Elminster: The Elminster Series
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The Temptation of Elminster: The Elminster Series ReviewYou must take the appropriate prospective. This book is NOT a valiant tale of Elminster performing a harrowing task to save all the Realms; nor is it a story of a great struggle between the Sage and a dreadful, tangible enemy. Instead, Ed Greenwood has written a book that focuses on the great effect that Elminster has on the people and places of Faerun by simply being Elminster. As a result, the primary plot of Elminster (his "temptation" if you will) does not take full precedence. In fact, much of the book delves off on sub-plots featuring a multitude of third-party characters with few clear connections to Elminster's storyline. However, to declare these divergences pointless baggage would be premature. All of these alternate lines are related in that they portray people on whom Elminster has had or is having a strong effect. In the end, we are left with great sense of how someone with as much power and grace as Elminster can change the lives those around him, for both the good and the bad. In that, I felt that I learned a lot about Greenwood's perception of not only Elminster, but also the collective peoples of the Forgotten Realms. Much like R.A. Salvatore's "Spine of the World", this book "rounds out" our knowledge of the world by detailing people who aren't heroes or villains but are intriguing none-the-less. Of course, as the title suggests, Elminster himself also has a bit to play himself in the novel, but I'll leave the details to the book. Coming in, I, like most people, expected this to be a book of the continuing life and deeds of Elminster. While that isn't what I got, I felt that this look at the "other" people was very worthwhile and, surprisingly, gave me the insight into Elminster's effect on the Forgotten Realms for which I had been looking. Given this, I must reiterate my warning; this is not book of epic adventure like Tolkien's tales. Neither is it in actuality a hard and fast biography of Elminster himself as was Greenwoods first Elminster book: "Elminster: The Making of a Mage". It is instead a book of Elminster's interactions with his world and their effects. So, if you understand this going in, then I truly believe that you will enjoy this book for what it is instead of being disappointed by what it isn't.The Temptation of Elminster: The Elminster Series OverviewHow do you tempt an archmage who has everything?From a dark and dusty tomb, Elminster emerges, seeking the guidance of Mystra, and finds only silence. He is drawn into the clutches of the mysterious and sinister Lady of Shadows. The path he takes will lead to a Realms-shaking confrontation where Elminster has to make the most important choice of his long life.Whatever he decides, the Realms will be forever changed . . .

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Daughter of the Drow (Forgotten Realms: Starlight and Shadows, Book 1) Review

Daughter of the Drow (Forgotten Realms: Starlight and Shadows, Book 1)
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Daughter of the Drow (Forgotten Realms: Starlight and Shadows, Book 1) ReviewWithout taking anything away from RA, (without whom I probably wouldn't have heard about the FR world) I would like say how refreshing it is to see a complex drow. While Drizzt is definitely thoughtful and easy to love, he always does the right thing. Lireal however, does not reject everything Drow, and this leads to an interesting character mesh.
As Lireal is chased out of Menzo, she discovers how many options there truly are in Toril. She travels with a virtous human warrior and the romance that develops between them is not only free from the moral condescension of Drizzt's love life, but filled with doubt and uncertainty. By the end of the book I found myself really rooting for the two to get together.
The two main characters themselves were great. I really cared about them. As mentioned above, Lireal doesn't always do the right thing. She uses her looks to her advantage, she doesn't reject Lolth, she's not above kicking men in the groin.
On the other hand she isn't evil. You can follow her internal debates as her Menzo heritage tells her to handle a situation one way, but some inner feeling disagrees. Overall she comes across as a fun-loving adventure seeker who doesn't know any better. Fyodor (her traveling buddy) is constantly trying to reform her, but reserves the moral judgements that he could have applied.
This book is great. The characters, their interaction, the alternate Drow gods introduced, this was a fine work by Elaine Cunningham and the next book "Tangled Webs" is a great follow-up so you don't have to worry about being left hanging.Daughter of the Drow (Forgotten Realms: Starlight and Shadows, Book 1) OverviewBeautiful as she is deadly, Liriel Baenre flits throught the shadows of Menzoberranzan, city of the dark elves. Amid treachery and murder that are the drow's daily fare, she feels something calling to her ... something beyond this dusky world far removed from the sun. Yet as she ventures toward the surface and the lands of light, enemies pursue her unceasingly.And one enemy amy offer her the only hope of salvation.

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The Cleric Quintet Collector's Edition Review

The Cleric Quintet Collector's Edition
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The Cleric Quintet Collector's Edition ReviewI read this set of books about 3 times, that is how good they are. I also read them before i had ever heard of Drizzt, and i loved them everytime i read them. Now all of the 5 wonderful books are in a convenient collectors edition. There is a wonderful set of hero's in these books, all of them with their strengths or weaknesses. Cadderly, the main hero, must face his weaknesses just like all the others. Salvatore does a good job portraying the characters, proving that they are not "godlike characters". They must face powers in these books that they can never hope to defeat? or can they? These books are filled with fun and excitement all the way through. Two dwarven brothers, a beautiful monk woman, and a chattering squirrel make up the cast of good heros through most of the books. All of the books are uniquely different, throwing different bad guys against the heros until the final books when they must face an ultimate evil. These books are definately some of Salvatore's best. I highly recommend them if you are a fan of Drizzt, or Salvatore. You might recognize some of the characters in these books if you have read the later books in the Drizzt series.The Cleric Quintet Collector's Edition OverviewNew York Times best-selling author R. A. Salvatore's beloved Cleric Quintet novels, now in a trade paperback.R.A. Salvatore's Cleric Quintet tells the story of the scholar-priest Cadderly, plucked from the halls of the Edificant Library to fulfill a heroic quest: to stop the chaos curse unleashed upon Faêrun.This one-volume collection includes all five of the original Cleric Quintet novels--Canticle, In Sylvan Shadows, Night Masks, The Fallen Fortress, and The Chaos Curse--complete and unabridged, with an introduction by the author. The Cleric Quintet is the prequel to R.A. Salvatore's best-selling novel, The Ghost King.

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Homeland: The Dark Elf Trilogy, Part 1 (Forgotten Realms: The Legend of Drizzt, Book I) (Bk. 1) Review

Homeland: The Dark Elf Trilogy, Part 1 (Forgotten Realms: The Legend of Drizzt, Book I) (Bk. 1)
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Homeland: The Dark Elf Trilogy, Part 1 (Forgotten Realms: The Legend of Drizzt, Book I) (Bk. 1) ReviewOf many fine Forgotten Realms novels R.A. Salvatore has written, this one is probably the most creative and easily the most important. In Homeland, Salvatore fleshes out an entire race for D&D by giving us the first deep look into drow or dark elf civilization. By doing so, he also gives us new insights into the enigma that is Drizzt Do'Urden, the dark elf ranger and Salvatore's signature character.
Homeland begins the Dark Elf Trilogy and follows Salvatore's Icewind Dale Trilogy, serving as a "prequel" to that series. We learn of Drizzt's life from birth to early adulthood in the malevolent society that is Menzoberranzan, the City of the Spider Queen. Equally important for the FR world, Salvatore introduces the important institutions, noble houses and religious practices of the drow, which sets the backdrop for many other novels in the FR setting.
Salvatore does not seek to develop deeply any particular characters here besides Drizzt. Instead, he develops the entire drow culture, showing the amoral, individualistic and sadistic behavior of the drow, with an emphasis on the oppression of males in the matriarchal society brought about by the worship of Lloth. Drizzt's struggle as he matures to harmonize his own ethos to that of the drow culture is the central plotline of the book, and when the naive, sincere and ethical Drizzt finally resolves the struggle in three fateful encounters with his father, his enemies and his family, Drizzt as we know him is born.
Some suggest Homeland should be the first book someone new to the Drizzt saga should read. However, I recommend reading the books in the order written, as Drizzt's past is even more engrossing when the reader knows of his present.
Highly recommended. Fantasy doesn't get any better than this.
Homeland: The Dark Elf Trilogy, Part 1 (Forgotten Realms: The Legend of Drizzt, Book I) (Bk. 1) OverviewThe paperback edition of the first book in Salvatore's classic dark elf tales.This is the paperback version of the stunning new release of the classic R.A. Salvatore novel that begins the tale of his signature dark elf character, Drizzt Do-Urden™.

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