Showing posts with label r a salvatore. Show all posts
Showing posts with label r a salvatore. Show all posts

The Legacy (Forgotten Realms: Legacy of the Drow, Book 1) Review

The Legacy (Forgotten Realms: Legacy of the Drow, Book 1)
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The Legacy (Forgotten Realms: Legacy of the Drow, Book 1) ReviewThis will be short - basically; Salvatore has always written some really great books - especially about the main character in most of his TSR books, Drizzt Do'Urden, but this is definitely one of his best. The Dark Elf Trilogy is great, as is the Icewindale Trilogy, but this book marks the beginning of then end (until later this year, thank goodness when he publishes a few more books about Drizzt), and has to be rated as one of his best. His first hardback, and definitely up there with one of the best Fantasy novels of all time. Salvatore at this point has matured so much in his writing about Drizzt Do'Urden that he's able to give so much more insight into the character but without having read the six books about Drizzt preceding this one, the reader may not fully understand how important the book is. The Legacy takes Drizzt back to his homeland where he has to question his people once again - it shows that he cannot escape their vile world no matter how far he runs from them. Menzoberranzen will always haunt him and his family is seeking revenge on him for getting them out of favor with Lloth. Drizzt takes it upon hmself to travel into the Underdark and solve all of his own problems. A plot that could only be awesome the way Salvatore writes it. And if you've read Homeland, Exile, and Sourjourn, then you can really appreciate his dilemma.Basically, this is far and away one of Salvatore's greatest books and holds a special place in all Salvatore fans because it was his first published hardback and a great bestseller.The Legacy (Forgotten Realms: Legacy of the Drow, Book 1) OverviewLife is good for Drizzt Do'Urden, better than it ever has been for the beleaguered dark elf. His dearest friend, the dwarf Bruenor, has reclaimed his throne, and his adventuring companions, Wulfgar and Catti-brie, are to be wed in the spring. Even the halfling Regis has returned. All the friends are united in the safety and prosperity of Mithril Hall, where streams of silver mithril run deep and dwarven hammers bang out the solemn rhythms of ancient and unending songs.But Drizzt did not achieve this state of peace without leaving powerful enemies in his wake. Lloth, the dreaded Spider Queen deity of the evil dark elves, counts herself among them and has vowed to end the drow's days of pleasant security.

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Road of the Patriarch (Forgotten Realms: The Sellswords, Book 3) Review

Road of the Patriarch (Forgotten Realms: The Sellswords, Book 3)
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Road of the Patriarch (Forgotten Realms: The Sellswords, Book 3) ReviewRoad to the Patriarch by R.A. Salvatore is the third, and final, book in the Sellswords Trilogy. The first being Servant of the Shard and the Second being Promise of the Witch-King. This book takes place right after the events of Promise of the Witch-King and continues the tale of Jarlaxle and Artemis and their journey together as Artemis seeks to come to grips with his past.
As with most Salvatore books this one has a decent mix of characters and plot, however, no matter how well constructed this plot is - this book is largely about character development. Fans of Salvatore have watched both Jarlaxle and Artemis grow as characters through several books, aside from the Drizzt books, the growth of Artemis in this book may be the single biggest development in a character in one book I have read in a long time. We learn a little about Jarlaxle's past, but this book focuses mainly on Artemis. Jarlaxle is merely along for the ride. There are some things in this book that are not usually found in Forgotten Realms books, some of the content - but to say more about that would be giving spoilers. I will say that the journey that Artemis undertakes in the second half of this book is gritty and filled with heartache.
The plot of this book can really be divided into two parts. The first part focuses on Jarlaxle and Artemis' time dealing with Grandmaster Kane and the Citadel of Assassins in the Bloodstone Lands, while the second half focuses quite a bit of Artemis' individual journey that leads to some shocking moments. I will say that the second half of the book seemed, at times, slightly rushed. Mostly because Salvatore knew what he wanted to happen and needed to fit it all in. I am guessing this book could have been 400+ pages easily. The plot is well laid out and everything that happens makes perfect sense. Salvatore obviously invested a great deal of time making sure the story stayed true to the characters and their situation. This allows the reader to care that much more about what is going on in the story.
Salvatore has a knack for weaving a believable story with characters that seem so real. We all know Artemis is a very skilled assassin, yet, while reading this book you can't help but care deeply for his story and his past and how that played a part in who he is. If you are looking for large scale battles, this book may be a disappointment to you. If you are looking for wizard battles and lots of magic, this book may be a disappointment to you. However, if you are looking for an excellently crafted character driven story, I am pretty you will enjoy this. This is classic Salvatore and fans will surely find something in this book to enjoy.
Fans of the Forgotten Realms and Salvatore will find this book and enjoy it. New fans would be encouraged to go back and read the rest of Salvatore's Forgotten Realms books before reading this one, that way all the events and discussions will make more sense. However, picking up the Sellsword Trilogy should be ok as well. I will continue to recommend Salvatore as an author I enjoy a great deal. This was a ride well worth taking.
Road of the Patriarch (Forgotten Realms: The Sellswords, Book 3) OverviewExplore the mind of an assassin in R.A. Salvatore's exciting conclusion to The Sellswords Trilogy!The drow mercenary Jarlaxle and his companion, the human assassin Artemis Entreri, have begun to make a home for themselves in the rugged Bloodstone Lands. But not everyone is ready to trust a man who's spent his life killing for coin, much less a member of a race of subterranean elves known for their fanatical devotion to a demon goddess. If they want to make it out of the Bloodstone Lands alive, they'll have to learn to trust their enemies, and be suspicious of their friends.

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The Silent Blade (Forgotten Realms: Paths of Darkness, Book 1) Review

The Silent Blade (Forgotten Realms:  Paths of Darkness, Book 1)
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The Silent Blade (Forgotten Realms: Paths of Darkness, Book 1) ReviewI have grown to genuinely feel for the characters in Salvatore's Dark Elf Series. The characters are almost real, their trials becoming the reader's trials.
This book was excellent, and paved the road for many more to come (hoping, of course, that Mr. Salvatore has no intention of ending the series).
The ending was slightly confusing, since Entreri's burning need to face his arch-nemesis once and for all on fair ground is brought into play. The end of this fight seems a bit anticlimactic, however, unles it plays a larger role later. Jarlaxle communicates to Drizzt after the fight the Entreri will no longer bother him because Drizzt is believed to be dead.
The problem as I see it with this line is this: In a world where Drizzt Do'Urden has made such a far-reaching impression as to be accepted almost universally despite his drow heritage, news of his still being quite alive and well would not be long in reaching the ears of Artemis Entreri.
Future conflict? Perhaps, but how many more continually unresolved fights can there be between them?
As for Wulfgar, he always took far too much of the world upon his shoulders. His apparent descent into the world of evil is a fitting continuation for a man haunted by demons he has created for himself. These can be far more effective than the tortures of the Abyss...The Silent Blade (Forgotten Realms: Paths of Darkness, Book 1) OverviewWhen the vile Crystal Shard once again reveals itself, Drizzt must race against his most formidable enemies in hopes of destroying it before it finds the one being that can help it enslave the world: a dark elf named Jarlaxle.Winner of the Origins Award for best game-related novel of 1998, The Silent Blade marked the return of Drizzt to the wind-swept tundra of the Forgotten Realms world. This deluxe reissue features a new Todd Lockwood cover and an introduction from The New York Times best-selling author Philip Athans, who has served as Salvatore's editor for almost a decade, starting with the original release of this book.From the Hardcover edition.

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The Halfling's Gem (Forgotten Realms: The Icewind Dale Trilogy, Book 3) Review

The Halfling's Gem (Forgotten Realms: The Icewind Dale Trilogy, Book 3)
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The Halfling's Gem (Forgotten Realms: The Icewind Dale Trilogy, Book 3) ReviewFirst off, this is the conclusion of the Icewind Dale Trilogy. I would strongly recommend reading the first two novels in the series, The Crystal Shard and Streams of Silver, to truly enjoy this book. This story picks up with Artemis Entreri, running off with Regis from Mithral Hall, the halfling, to return him to Pasha Pook the leader of the largest thieves' guild in Calimport. Drizzt and friends chase after Entreri to save Regis from the almost certain death that awaits him in Calimport. The plot is pretty straight forward, but there are definitely enough complications to keep it interesting.
I really enjoyed this book and thought it was the best book in the trilogy. The Halfling's Gem regains the continuous fast paced adventure that was lost in part of Streams of Silver. I found the supporting characters in this book much better conceived and interesting. The battle scenes in the boat and at Pasha Pook's palace were at least as good as any of the battle scenes in the other two books. Also Drizzt's attempt to find himself and what he stands for really progresses in this book. This continues in the Dark Elf Trilogy, which occurred before he reached Icewind Dale, but was written after the Icewind Dale Trilogy. All in all the writing in this novel has really improved from the first two books. This same quality continues through the rest of the Drizzt series. I whole-heartedly recommend this novel for the entertaining fast paced read that it is.The Halfling's Gem (Forgotten Realms: The Icewind Dale Trilogy, Book 3) OverviewThe Halfling's GemAssassin Artemis Entreri whisks his kidnapped victim, Regis the halfling, south to Calimport and into Pasha Pook's vengeful hands. If Pook can control the magical panther Guenhwyvar, Regis will die in a real game of cat and mouse.Using an enchanted mask, dark elf Drizzt Do'Urden hides his heritage and races with the barbarian Wulfgar to save their light-fingered friend. An unexpected ally arrives just as Entreri springs a trap. But can Regis survive unscathed?The companions from Icewind Dale battle pirates on the famed Sword Coast, brave the deserts of Calimshan, and fight monsters from other planes to resuce their friend . . . and themselves.The Halfling's Gem is R.A. Salvatore's exciting conclusion to the Icewind Dale Trilogy, set in the Forgotten Realms fantasy world.

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Siege of Darkness (Forgotten Realms: Legacy of the Drow, Book 3) Review

Siege of Darkness (Forgotten Realms: Legacy of the Drow, Book 3)
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Siege of Darkness (Forgotten Realms: Legacy of the Drow, Book 3) ReviewAfter 5 books, RA Salvatore can still give us a fresh angle into the complex world of the drow. I loved the idea of telling the Time of Troubles(a period when the gods were cast down from the heavens and magic went awry) from the drow perspective-- since they are creatures weaned on magic it made the situation all the more difficult for them(and interesting for the reader). We also got our first close-up look at the drow goddess Lloth, and she was as every bit as cunning as I hoped she would be. Salvatore handled the intrigue swirling around the Time of Troubles really well. The epic battle scenes of the second half of the book weren't quite as interesting, but still vividly rendered. I would rank Siege of Darkness as my second-favorite Salvatore novel behind Homeland.
--Teri TadaSiege of Darkness (Forgotten Realms: Legacy of the Drow, Book 3) OverviewThe premium line of Salvatore hardcover releases continues with this haunting tale.This new release of the classic R.A. Salvatore novel continues the tale of Salvatore's signature dark elf character Drizzt Do'Urden™. The series has now been re-numbered to tell the story of Drizzt's life in chronological order rather than initial release order. Each title in the series showcases these top-selling novels in new, deluxe hardcover editions which feature brand-new cover art by Todd Lockwood and new introductions written by those who have become familiar with Salvatore and Drizzt over the years.R.A. Salvatore was born in Massachusetts and still makes his home there. He has published numerous Forgotten Realms novels with Wizards of the Coast, Inc., most of which have been New York Times best-sellers. He is also know as the best-selling author of the Star Wars Episode II: Attack of the Clones novelization from Del Rey.From the Hardcover edition.

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Starless Night (Forgotten Realms: Legacy of the Drow, Book 2) Review

Starless Night (Forgotten Realms:  Legacy of the Drow, Book 2)
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Starless Night (Forgotten Realms: Legacy of the Drow, Book 2) ReviewAfter reading a lot of the reviews for this book, i thought i would add my own opinion of it. So far i have been a loyal fan of salvatore's. i have, in fact read every book of the drizzt series from the first to the most recent several times, and starless night, i think, is one of the best ones. salvatore places some of our favorite, non-drow characters into the drow's infamous home city. it was a nice change of setting for the reader as well as the characters, especially since i love reading about the extraordinary city of menzoberanzan. i think that drittz acted completely in character in his actions when you consider all that he has been through that led him up to this point. i see no problem with him wanting to sacrifice himself to save his loved ones, when he believs that all he has ever done was brought harm to everyone he cared for. I liked this book because it brought back some old characters from drizzt's childhood, as well as some new ones from the city. and it also put his dearest friend and greatest enemy in a dangerous, yet intriguing situation. as always, salvatore was excellent in his battle scenes and small exepected twists that turn the whole storyline around. I think this is one of the better books to the series,but will always belive that Homeland is the best yet. I agree with most people that the cover art is the worst i have seen, although the most recent books haven't been much better. You would think that someone would know how to draw an elf by now! And as to drittz's age, if you follow his age throughout all of the books, as i have done many times, you will find that he is somewhere between 60 and 70.Starless Night (Forgotten Realms: Legacy of the Drow, Book 2) OverviewThe Underdark. A place of brooding darkness, where no shadows exist, and where Drizzt Do'Urden does not wish to go. The noble dark elf must return there, though, must go back to find his friends in the gnome city ofBlingdenstone, and on to Menzoberranzan, the city of drow. Only then can Drizzt discern what perils might reach out from that dark place to threaten his friends in Mithril Hall.From the Hardcover edition.

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Forgotten Realms Comic: The Legend of Drizzt Volume 3: Sojourn (Forgotten Realms: Legend of Drizzt (Paperback)) (V. 3) Review

Forgotten Realms Comic: The Legend of Drizzt Volume 3: Sojourn (Forgotten Realms: Legend of Drizzt (Paperback)) (V. 3)
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Forgotten Realms Comic: The Legend of Drizzt Volume 3: Sojourn (Forgotten Realms: Legend of Drizzt (Paperback)) (V. 3) ReviewCredit where credit is due - this comic book version of the legendary Drizzt novels is outstanding. The detail and perfect capture of the key elements of the novel made this version as exciting a read as the first time I read the novels.
I would highly recommend the comic book version to all dedicated Drizzt fans.Forgotten Realms Comic: The Legend of Drizzt Volume 3: Sojourn (Forgotten Realms: Legend of Drizzt (Paperback)) (V. 3) OverviewDrizzt Do'urden has abandoned the cruel Underdark for the unknown of the surface world. But as the young warrior begins his sojourn, the family he left beneath and new enemies alike pursue him. His survival depends on gaining the trust of surface dwellers - and that challenge may be greater than any battle he could fight.

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Forgotten Realms - The Legend Of Drizzt, Vol. 1: Homeland (Graphic Novel) (V. 1) Review

Forgotten Realms - The Legend Of Drizzt, Vol. 1: Homeland (Graphic Novel) (V. 1)
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Forgotten Realms - The Legend Of Drizzt, Vol. 1: Homeland (Graphic Novel) (V. 1) ReviewHere it is, the first in the series of comic book adaptations of R.A. Salvatore's acclaimed Dark Elf Fantasy trilogy featuring legendary master swordsman and renegade Drow, Drizzt Do'Urden. The series from TSR and later Wizards of the Coast has gone on to become bestsellers and sell millions of copies over the years. Now for the first time the stories have been faithfully adapted into comic book form by Devil's Due Publishing. In many ways' Drizzt reminds me of the great swords & sorcery characters I first read back as a teen in the late 70's like Conan, Thongor, Brak, and Kane. These were legendary, larger than life characters that had exciting adventures throughout their worlds. Sadly this type of heroic fiction is almost non-existent these days as mega epics crowd the fantasy shelves in bookstores.
Dark Elves or Drow have become staples of fantasy literature, role-playing games, and computer games, largely due to the popularity of Drizzt who came onto the scene some fifteen years ago with Homeland. Devil's Due provides a beautiful adaptation of this first, classic book. In the story we are introduced to the Underdark, that legendary world below the surface that is home to creatures most foul, chief among them the evil dark elves known as the Drow, who dwell in their great city Menzoberranzan. Drow live in societies that are controlled by the women and each house of the city is lead by a matriarch known as a "matron". We meet Matron Malice, head of House Do'Urden and heavy with child as she plots the destruction of House Devir which will allow Do'Urden to move up the hierarchy and gain favor with the Demon Queen of Spiders, Lolth.
As Drizzt is born, he is planned to be sacrificed to Lolth but the death of his older brother results in his being spared. Even as a child, his mother and sisters know Drizzt is different with his strange purple eyes. He is sent off to be trained in the art of combat to Do'Urden's Weapons Master Zaknafien, where he proves to be an adept student, soon matching his teacher move for move. He's eventually sent off to learn arcane arts from another Drow named Masoj and it is there that he first meets the magical black panther named Guenhwyvar, who is summond forth from an onyx statuette and would become his constant traveling partner.
Drizzt begins to reject the cold, evil ways of his brethren. He is repulsed that his people kill each other indiscriminately, just to gain power and favor with Lolth. Drizzt accompanies a party to raid the surface as they attack a village of forest elves, killing them all. Drizzt spares the life of an elf child by having her play dead. This leads to disfavor of House Do'Urden to Lolth who knows all and soon Matron Malice and her family find themselves the target of an attack by a rival family and Drizzt's actions may cost Do'Urden the support they need.
Devil's Due does a marvelous job staying true to Salvatore's source material. It's been many years since I've read Homeland but writer Andrew Dabb stayed very faithful to the original book. Dabb does a great job showing Drizzt as a young man tortured and repulsed by Drow society, clearly the outsider that he would become. The deceitful, ruthless Drow society of Salvatore's books is not softened one iota in Dabb's adaptation. The art of Tim Seely and inkers Andrew Pepoy and Marco Galli captures fully the dark, claustrophobic atmosphere of the Underdark with its dangers lurking around every corner. It's about time this classic work of fantasy found its way into comic form. The book also features a cover gallery as well as an exclusive excerpt from Salvatore's new book, Promise of the Witch King.
Reviewed by Tim Janson
Forgotten Realms - The Legend Of Drizzt, Vol. 1: Homeland (Graphic Novel) (V. 1) OverviewTravel back to strange and exotic Menzoberranzan, the vast city of the Drow and homeland to Icewind Dale hero Drizzt Do'Urden in this new limited edition hardcover version of the best selling Forgotten Realms Book I: Homeland.

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Forgotten Realms: The Legend of the Drizzt Omnibus, Vol. 1 (v. 1) Review

Forgotten Realms: The Legend of the Drizzt Omnibus, Vol. 1 (v. 1)
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Forgotten Realms: The Legend of the Drizzt Omnibus, Vol. 1 (v. 1) ReviewI would really like to know is this a book or a grafic novel.
So please, do tell if you bought Drizzt omnibus vol.1
Forgotten Realms: The Legend of the Drizzt Omnibus, Vol. 1 (v. 1) OverviewBased on R.A. Salvatore's best-selling The Legends of Drizzt series of novels, the Forgotten Realms Trilogy: Omnibus combines all three books - Homeland, Exile, and Sojourn - into one great book! This story takes you from the moments before the birth of Drizzt to the point where he leaves his home world and ventures to the unknown.

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Streams of Silver (Forgotten Realms: The Icewind Dale Trilogy, Book 2) Review

Streams of Silver (Forgotten Realms: The Icewind Dale Trilogy, Book 2)
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Streams of Silver (Forgotten Realms: The Icewind Dale Trilogy, Book 2) ReviewRA Salvatore has created his own cult following in the world of D&D with his culture of the drow and Icewind Dale, the glacier community in the Forgotten Realms. This book picks up right where "Crystal Shard" left off, with Drizzt Do'Urden and pals fulfilling their promise to help dwarf Bruenor Battlehammer find his lost homeland, Mithral Hall. But! Regis the Halfling, always in trouble, is in the worst of his life, and an evil assassin is on his trail. Salvatore treats us to a new hateful-but-seductive villain in Artemis Entreri. My only complaint about this book is Salvatore's persistent use of the Irish brogue for his characters, which gets a bit annoying to read, and his seeming attempt to make a PC statement by focusing so heavily on racism. Written at the beginning of the PC 1990s, Salvatore repeatedly refers to the drow as "black elves" in this book rather than Drow, which he doesn't do in any of the other books in this series. Seemed a bit pandering to me, although Drizzt is definitely a victim of prejudice in the drow-hating Realms. Highly recommend as this is a fabulous adventure series!Streams of Silver (Forgotten Realms: The Icewind Dale Trilogy, Book 2) OverviewStreams of Silver"Yer eyes'll shine when ye see the rivers runnin' silver in Mithril Hall!"Bruenor the dwarf, Wulfgar the barbarian, Regis the halfling, and Drizzt the dark elf fight monsters and magic on their way to Mithril Hall, centuries-old birthplace of Bruenor and his dwarven ancestors.Faced with racism, Drizzt contemplates returning to the lightless underworld city andmurderous lifestyle he abandoned. Wulfgar begins to overcome his tribe's aversion for magic. And Regis runs from a deadly assassin, who, allied with evil wizards, is bent on the companions' destruction. All of Bruenor's dreams, and the survival of his party, hinge upon the actions of one brave young woman.Streams of Silver is R.A. Salvatore's second book in the Icewind Dale Trilogy, based on the Forgotten Realms fantasy setting.

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The Fallen Fortress (Forgotten Realms: The Cleric Quintet, Book 4) Review

The Fallen Fortress (Forgotten Realms:  The Cleric Quintet, Book 4)
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The Fallen Fortress (Forgotten Realms: The Cleric Quintet, Book 4) ReviewI should first say that I grew up on Salvatore's books and have always considered him as a master of fantasy writing... until I read this one. Having enjoyed Canticle, been ok with In Sylvan Shadows, and absolutely loved the concept of the Ghearufu in Night Masks - The Fallen Fortress, as title suggests, fell flat on its face.
Suddenly, Cadderly's steady growth as a character ground to a flat halt. In Fallen Fortress, he is omniscient, all-powerful, etc, etc. He can do anything; nothing affects him. The rendition of his emotional turmoil in this book is flat and hard to sympathize with. This makes for very boring reading. Maturity of characters? I don't think so - everyone here is predictable and does not grow.
Plotwise, there is nothing interesting - there is nothing to match the invention of Cadderly's yo-yo or crossbow in the earlier books, or the originality of the evil artifact mentioned above. Instead, potential plotlines are disappointingly dashed aside. Eg. I was intrigued when a certain villain "came back" - that would have made perfect material for advancing the plot. But instead, the book kills him off unceremoniously, without exploiting his potental (to the plot) - what a waste.The Fallen Fortress (Forgotten Realms: The Cleric Quintet, Book 4) OverviewR.A. Salvatore's The Cleric Quintet tells the tale of the scholar-priest Cadderly, who is plucked from the halls of the Edificant Library to fulfill a heroic quest across the land of Faerûn.Cadderly leads the combined forces of Carradoon and Shilmista against Castle Trinity, stronghold of his enemy Aballister. But another mission calls him on a journey leading into a past he hoped he would be able to forget.

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The Crystal Shard (Forgotten Realms: The Icewind Dale Trilogy, Book 1) Review

The Crystal Shard (Forgotten Realms: The Icewind Dale Trilogy, Book 1)
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The Crystal Shard (Forgotten Realms: The Icewind Dale Trilogy, Book 1) ReviewThis was the first ever public offering of R. A. Salvatore's writing ability. It's no wonder he's written so many others since! He's a great author, and this book showcases his writing ability. It's filled with plot twists & subplots & everything else that makes a story interesting. Anyone who is interested in reading through the Drizzt Do'Urden storyline, I advise reading "The Dark Elf Trilogy" first to get more of a chronological progression in the character's developement, however, nothing is lost by reading this book first. It's a great story by a great storyteller.The Crystal Shard (Forgotten Realms: The Icewind Dale Trilogy, Book 1) OverviewAkar Kessel, a weak-willed apprentice mage sets in motion events leading to the rediscovery of the magical device, the crystal shard. But is it merely an inanimate device . . . or is it capable of directing the defeat of Ten-Towns?Or have the barbarians already arranged for that themselves? Their brutal attack on the villages of Ten-Towns seals their fate, and that of the youn barbarian Wulfgar. Left for dead, Wulfgar is rescued by the dwarf, Bruenor, in exchange for five years of service . . . and friendship. With the help of the dark elf, Drizzt, Bruenor reshapes Wulfgar into a warrior with both brawn and brains.But is Wulfgar strong enough to reunite the barbarian tribes? Can an unorthodox dwarf and renegade dark elf persuade the people of Ten-Towns to put aside their petty differences in time to stave off the forces of the crystal shard?

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The Orc King: Transitions, Book I Review

The Orc King: Transitions, Book I
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The Orc King: Transitions, Book I ReviewThe Orc King by R.A. Salvatore is the first book in his new trilogy titled Transitions. The second book in this trilogy is titled the Pirate King and will be published in October, 2008; the third and final book of this trilogy is titled the Ghost King and is set to be published in October, 2009. For fans of the Mr. Salvatore's trademark character, Drizzt, this novel picks up right after the events of the The Hunter's Blades Trilogy Collector's Edition (Forgotten Realms)Trilogy, in particular The Two Swords (The Hunter's Blades Trilogy, Book 3). If you are just happening among the Drizzt saga, I highly suggest you go back and start from the beginning of his story with Homeland: The Dark Elf Trilogy, Part 1 (Forgotten Realms: The Legend of Drizzt, Book I) which is book one of the The Dark Elf Trilogy, Collector's Edition (Homeland, Exile, Sojourn). Of course, you can most likely read this book without the entire history, but several references and stories will lose most of their luster and meaning.
As I said above, the plot of this book picks up right after the events of the Two Swords in that Obould still has his orc army camped, and fortifying, outside of Mithral Hall. The main storyline of this book is how the dwarves want to deal with an uneasy peace between the two groups. There are also several subplots sprinkled throughout this novel as well. Things such as political infighting within the orc ranks, there is the story arc of Wulfgar and Cattie-brie trying to find Colson - and just what do they do with her if they find her, and then there is Breunor's quest to find the lost dwarven city of Gauntlgrym. There are also a couple other subplots included, but I will refrain from discussing those due to the spoiler potential. As with almost ever Salvatore book, the plot lines and overall story are well conceived and executed to near perfection. The pacing of this novel is also spot on. It's written in such a way as to defy the reader to put the book down. Fans of Salvatore will most assuredly appreciate the depth and scope of this novel.
The characters in this novel are largely the characters that fans have become familiar with over the past several years. Mainstays such as Drizzt, Cattie-brie, Bruenor, Wulfgar, and Regis all make appearances in this novel. While this book is billed as a Drizzt novel, and he is certainly front and center of many scenes, it appears that this book is really more about Obould and his situation. One drawback of reading about certain characters for so many years, is that the characters tend to become complacent and bland. After all, one can assume that there is really only so much character development that can go into a character. However, with this novel, Mr. Salvatore throws that out the winder and appears to be reshaping a few of his characters. There is a great deal of character development for several of the `big name' characters. Just who they are, and what those developments are, you will have to read the book for. I don't want to spoil anything. It is nice to see the sometimes subtle changes occurring, along with the blatantly obvious changes. It adds a sense of realism to the characters, but more importantly it adds a sense of uncertainty. All through the Hunter's Blade Trilogy I never felt that any of the main characters were in any danger, however, this book (and hopefully the trilogy) gave me a sense of uneasiness towards the characters. I didn't have that feeling that the characters were invincible. A subtle change, but a very important one in my opinion.
Traditional Forgotten Realms fans will be particularly interested in the prelude of this novel. It offers readers a glimpse of Drizzt's life one hundred years into the future. The title of this trilogy, Transitions, is a harbinger of things to come, both in the life of Drizzt and company, but also to the Forgotten Realms as a whole. It appears there are dramatic changes in store for the Realms, time will tell just how dramatic they truly are.
Fans of Salvatore will no doubt enjoy this book. It offers everything that he is known for; solid characters, enjoyable plots, and well choreographed fight scenes. Mr. Salvatore's prose is like wearing an old pair of shoes. No matter how many times you wear them, they are just as comfortable as before.
This novel is a very good addition to the Drizzt saga. It furthers the story of many characters and resolves several issues that have been left hanging over the past couple books. It also advances the Forgotten Realms a little, which is something that Salvatore does not always do. I am fairly confident that most Forgotten realms fans will enjoy this novel, I know I certainly did. You may be asking yourself, if I liked this book so much, why only a four start rating. While I really enjoyed this novel, I didn't feel the wow factor. I like to try and save the five stars for truly special books, and while this is certainly a very good book there is something missing, not sure what but there is just something missing to make it truly a great book. Never-the-less, I would still recommend this book to most fantasy fans.
The Orc King: Transitions, Book I OverviewDrizzt is back, and facing a world changed forever!An uneasy peace between the dwarves of Mithral Hall and the orcs of the newly established Kingdom of Many-Arrows can't last long. The orc tribes united under Obould begin to fight each other, and Bruenor is determined to finish the war that nearly killed him and almost destroyed everything he's worked to build. But it will take more than swords and axes to bring a lasting peace to the Spine of the World. Powerful individuals on both sides may have to change the way they see each other. They may have to start to talk. And it won't be easy.The paper-back of the novel that, for the first time since the #4 New York Times best seller The Lone Drow, brought Drizzt Do'Urden to center stage in a book that set fans of Drizzt and the Forgotten Realms line on notice--be prepared for anything! This book wasn't just the next installment in the long-running saga of the famous dark elf, but the beginning of a bold new trilogy that will help change the face of the Forgotten Realms world forever.

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The Best of the Realms (Forgotten Realms Anthology) Review

The Best of the Realms (Forgotten Realms Anthology)
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The Best of the Realms (Forgotten Realms Anthology) ReviewI bought this book primarily to get the R.A. Salvatore story that appears in it. This story is the only first-appearing story in the collection. The others are all reprints of stories that have appeared in the various "Realms of..." anthologies over the past decade or so. I will only review some of the other stories, since they have all appeared previously.
"Empty Joys" by Salvatore is the final story in the book, but I review it first since it is the only new story. This is another tale of Artemis Entreri and Jarlaxle adventuring together. In this case, they join up with a band of highwaymen. Salvatore gives some tantalizing information regarding the nature of the relationship between the two fighters, giving some insight into how they regard one another. It seems that Jarlaxle might not be quite so trusting and cavalier toward Artemis as some readers might have thought.
"Rite of Blood" by Elaine Cunningham tells a story of a young drow female being subjected to her test of adulthood. The exposition was a bit long compared to a very abrupt resolution, but the treachery and deadly efficiency of the drow is driven home. My favorite part of this story is the mention of the drow Jarlaxle, suggesting to me that this story takes place further in the past than Salvatore's works. Other of Salvatore's characters appear and are good to meet again from a different writer.
"Elminster at the Magefair" by Ed Greenwood is an okay story, though the end is just unsatisfying. Again, there is great characterization and development early, only to suffer a brief conflict and resolution. Basically, Elminster is tricked into collecting a particular item, later being attacked in something of a robbery attempt. But the reader is left wondering about the backstory of the robber and the item(s) he was after.
"And the Dark Tide Rises" by Keith Strohm is a good story. A young man is lured by a sea elf to the shore and tasked with a mission. After completing his mission, he manages to get into some trouble trying to revisit said elf. The end is a pyrrhic victory at best. This story was very well-written, with good characterization and exposition.
"The Rose Window" by Monte Cook is just great. A priest acquires a special window for his abbey from another being torn down. He and his assistant begin seeing things in the glass, and things get progressively worse from there. Cook did a great job of writing a Lovecraftian story in the Realms setting. The ending makes it so rewarding.
"Red Ambition" by Jean Rabe is a good tale of some Red Wizards of Thay. The typical backstabbing and underhanded reversals of this treacherous group are all highlighted. However, though they are skilled at deception, are they the best? Rabe gives a good accounting for those who might think otherwise.
"The Greatest Hero Who Ever Died" by J. Robert King is another winner. Telling of a scheming and murderous plot that brought low a well-respected knight, King draws in the reader with a god plot and good characters. The tale takes place in a lonely tavern on a cold winter's night, told by a traveler. The tale takes place in the not-too-distant past, with something of a twist before all is done. Another great ending.
"Six of Swords" by Connors and "The Common Spell" by Novak-Grubb are pretty worthwhile reads. Both rely on slight twists to resolve things. "Blood Sport" by Golden is a good read, telling another part of the life if the elven vampire Jander Sunstar. The other stories in the book are pretty pedestrian, but not terrible to read.The Best of the Realms (Forgotten Realms Anthology) OverviewThe best stories, the best authors, together in one volume for the first time!This anthology presents your favorite stories from a decade of Forgotten Realms anthologies--every one of them chosen by you. In addition, this anthology contains a brand new story by R. A. Salvatore.Contents"Rite of Blood" by Elaine Cunningham"Elminster at the Magefair" by Ed Greenwood"Darksword" by Troy Denning"Blood Sport" by Christie Golden"Six of Swords" by WIlliam W. Connors"The Rose Window" by Monte Cook"The First Moonwell" by Douglas Niles"The Greatest Hero Who Ever Died" by J. Robert King"Tertius and the Artifact" by Jeff Grubb"Red Ambition" by Jean Rabe"The Common Spell" by Kate Novak-Grubb"Assassin's Shadow" by Jess Lebow"And the Dark Tide Rises" by Keith Francis Strohm"Empty Joys" by R.A. Salvatore

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Realms of Magic (Forgotten Realms Anthology) Review

Realms of Magic (Forgotten Realms Anthology)
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Realms of Magic (Forgotten Realms Anthology) ReviewGenerally I like all things in the Forgotten Realms series, but this was certainly not an overall good experience. The best stories, in my opinion, were these: Guenhwyvar (R.A. Salvatore), it was the story of the cat's creation, particularly of interest to fans of Drizzt Do'Urden - The Quiet Place (Christie Golden), this was a story of Jander Sunstar, one of my all time favorites (Vampire of the Mists and others) - The Eye of the Dragon (Ed Greenwood), a little bit of Khelben, a little bit of Elminster, but not really about either, good without over doing the popular characters - A Worm too Soft (J. Robert King), this one was different, and I liked that, and well done. The worst ones, again just my opinion: Too Familiar (David Cook), this one just didn't really go anywhere, and I wasn't terribly interested in the characters (they are repeat characters, though I haven't read them in others) - Red Ambition (Jean Rabe), this one just didn't do anything at all, not well written, dull story, I left it wondering why?
All the rest were probably 3 of 5, with the better ones earning 4 and the lesser ones earning 2 (and the story surrounding the anthology, prologue and epilogue, was not very good either). Over all, it is probably 3 stars, maybe 3.5. If you just borrow it and read the stories of your favorites, you could come out with a four or five experience.Realms of Magic (Forgotten Realms Anthology) OverviewFrom the research files of the legendary Volo come tales of all things magical in the Realms -- artifacts and auguries, wizards and weapons, heroes and hokum -- told by your favorite authors, including: R.A. Salvatore, Elaine Cunningham, Ed Greenwood, Jeff Grubb, David "Zeb" Cook, Roger Moore and others

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Neverwinter: Neverwinter Saga, Book II Review

Neverwinter: Neverwinter Saga, Book II
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Neverwinter: Neverwinter Saga, Book II ReviewIf you're interested in a Monte Hall DnD story brought to life, you've found the right book. The writing is Salvatore through and through with vicious battle descriptions are pleasing and fun. The story devolves into a bit of repetitious glory seeking by the main characters, the only twist wasn't much of a twist, and over all I became somewhat annoyed at some of what felt like overuse of the same literary formula.
This book is meant to coincide with some products that Salvatore is working on, namely a Neverwinter RPG based on Dungeons and Dragons, and there were several times that it felt like some game mechanics had crept into the descriptions of the action scenes. Things I never noticed before when reading Drizzt books.
I'd recommend reading this, for the story of Drizzt and his new companions is worth reading, but you may not need to read more than once.Neverwinter: Neverwinter Saga, Book II OverviewWith the last of his trusted companions having fallen, Drizzt is alone--and free--for the first time in almost a hundred years. Guilt mingles with relief, leaving Drizzt uniquely vulnerable to the persuasions of his newest companion--Dahlia, a darkly alluring elf and the only other member of their party to survive the cataclysm at Mount Hotenow. But traveling with Dahlia is challenging in more ways than one. As the two companions seek revenge on the one responsible for leveling Neverwinter--and nearly Luskan as well--Drizzt finds his usual moral certainty swept away by her unconventional views. Forced to see the dark deeds that the common man may be driven to by circumstance, Drizzt begins to find himself on the wrong side of the law in an effort to protect those the law has failed. Making new enemies, as his old enemies acquire deadly allies, Drizzt and Dahlia quickly find themselves embroiled in battle--a state he's coming to enjoy a little too much.

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Luthiens Gamble (Crimson Shadow) Review

Luthiens Gamble (Crimson Shadow)
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Luthiens Gamble (Crimson Shadow) ReviewR.A. Salvatore proves with this book that he was, at the time, running short on original ideas. Drizzt is my favorite character of all time, so I am fully aware of Salvatore's talents, but this book is lacking - much like the others in the series. For starters, there are just TOO many similarities to Tolkien to be ignored - the names Luthien and Eriador have been ripped right out of Middle-earth. The battle with the dragon is clearly the confrontation between Smaug and Bilbo modified to fit into Salvatore's story. And lastly, the character Brind'Amore, though a decent character, seems very much akin to Gandalf and therefore lacks in originality. The two major things that make this book worth reading, however, are Salvatore's trademark action scenes and the wonderful "highway-halfling," Oliver De'Burrows. But if you haven't read any of the Drizzt books, read them instead.Luthiens Gamble (Crimson Shadow) OverviewIn this sequel to The Sword of Bedwyr, the Crimson Shadow must rouse the peasants and fierce tribes of Eriador to fight the demonic Wizard-King Greensparrow's bloodthirsty warriors and save their beloved city of Caer MacDonald.

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The Woods out Back (The Spearwielder's Tale) Review

The Woods out Back (The Spearwielder's Tale)
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The Woods out Back (The Spearwielder's Tale) ReviewRead Poul Anderson's "Three Hearts and Three Lions." Then, as soon as you're done, read R.A. Salvatore's "The Woods Out Back." They are essentially the same story. A mundane figure from `our world' finds himself in an alternate world (both involve the myth of Faerie), where he is chosen to wear the armor and guise of an old hero, and take up that hero's weapon - which, in both cases, is essentially a spear, or lance. The `stranger in a strange land' then becomes embroiled in a plot to save the world, confronts witches and trolls, befriends strange-accented little people (Hugi and Mickey are nearly the same character!), and ultimately tries to use his modern logic to win the day in a world that defies logic in all its forms. If imitation is the sincerest form of flattery, then Salvatore flatters Anderson in the same manner he often flatters Tolkien. If a novel's quality is gauged by its originality, then "The Woods Out Back," as you can tell, comes up short. Even so, it's a fast-paced read, and colorful enough that it differentiates itself a little from Anderson's likewise compelling (but superior) novel. Still, there's something to be said for borrowing concepts so blatantly from other writers. For goodness' sake, the lead characters in both "WOB" and "THaTL" are even similiar PHYSICALLY! I liked Salvatore's take on this kind of story, if only moderately, but I can't resist being the one to point out the glaring parallels between his work and Anderson's. Keep it in mind.The Woods out Back (The Spearwielder's Tale) Overview

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Bastion of Darkness: Book Three in The Chronicles of Ynis Aielle Review

Bastion of Darkness: Book Three in The Chronicles of Ynis Aielle
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Bastion of Darkness: Book Three in The Chronicles of Ynis Aielle ReviewFirst I just wanted to say that another review on this page contains major spoilers for this book. Be warned!This is the third book in the Chronicles of Ynis Aielle, which began with Echoes of the Fourth Magic and continued with The Witch's Daughter. If you liked those books, you will like this one too...Eventually. It has a very slow beginning that doesn't have the the usual quality Salvatore feel to it. It has the action but the characters and plot are both very hollow. It seems as if the author had a little trouble gettng back into the flow of this series. JUST KEEP READING- it gets very good. The plot really takes off with the usual R.A. Salvatore combination of Great Characters+Great Aciton=Great Story. In fact the story becomes so good that it is easy to forgive the slow start. A very worthy addition to the wonderful Chronicles of Ynis Aielle series.Bastion of Darkness: Book Three in The Chronicles of Ynis Aielle OverviewTwice the combined might of Ynis Aielle's greatest heroes and wizards has hurled back the demon armies of Morgan Thalasi. Always the Black Warlock has rebounded, stronger and more evil. But never has he wielded such power as now. With the Staff of Death, Thalasi can raise a new army from out of the very ground -- soldiers who cannot be killed because they are already dead.As the Black Warlock and his fearsome general -- the foul wraith that was once Hollis Mitchell -- prepares a devastating attack, the humans and elves of Ynis Aielle are staggered by a fresh calamity. The beautiful Rhiannon, daughter of the Emerald Witch, has been captured by Mitchell and given over to his dark master. Now the last hope of defeating Thalasi -- and Rhiannon's last hope as well -- lies at the heart of a mountain, guarded by a dragon as old as the world itself. . .

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Promise of the Witch-King (Forgotten Realms: The Sellswords, Book 2) (Bk. 2) Review

Promise of the Witch-King (Forgotten Realms: The Sellswords, Book 2) (Bk. 2)
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Promise of the Witch-King (Forgotten Realms: The Sellswords, Book 2) (Bk. 2) ReviewR. A. Salvatore just has a gift for creating memorable characters, whether they are protagonists or antagonists. In fact, when I sit and think about it I can name nearly every character he's ever created. But the obvious one is Drizzt, and perhaps second to him is Drizzt's mortal enemy Entreri. Any fan of Salvatore knows this name, and no doubt hates (in a good way, to be sure) this character as much as they love Drizzt.
Promise of the Witch King is the sequel to Servant of the Shard, the first book that contains Entreri but no Drizzt, and it was a brilliant book. In fact, it still ranks highly among my all time favorite action fantasy books.
In Witch King, Salvatore does even more to separate Entreri from Drizzt by placing him and his partner--or manipulator--Jarlaxle in an entirely new setting (it can be found in Demon Stone, a video game written by Salvatore). Still, it has the Salvatore touch with action scenes written as easily as we would sign our own name, and a stream of new, lovable characters.
Now, without spoiling, I will attempt to describe the plot of this story. In the wild lands of Bloodstone, only recently freed from the dark clutches of an evil lord, Entreri and Jarlaxle are attempting to make a name for themselves while also acting as double agents for two dragons. In the opening, they are battling in a magically created tower, which had once belonged to the terrible and powerful Witch King, who long ago died yet still has a grip on the land. When a second tower is magically constructed, warriors seeking fame and fortune decide to defend the realm and perhaps save two dying souls that are directly tied to the tower. But with the rag-tag band comes clashes and plenty of secrets, and as these secrets unravel, disaster eventually strikes and the heroes becomes enemies with each while they are still battling the evil forces of the Witch King. In the end, it leaves a few more revelations about Entreri that weren't there before, and he ends up, I think, as a more likable character. And, of course, Jarlaxle is up to his same old mischief.
What's best about this novel is not the book itself, but the promise (ironic, really) of the future to come for these two characters, for by the end an entirely new element is introduced and should end up making the Sellswords series as good as any Salvatore has written before.
I'd recommend this to long-standing fans of Salvatore, fans of Dungeons and Dragons--though it's not required, as I'm no such fan--or lovers of classic swords & sorcery stories, as Salvatore is easily the best there is right now. I can't recommend this to anyone seeking to get into Salvatore now, however, because you will be left lost among the characters and history, which is long and deep.Promise of the Witch-King (Forgotten Realms: The Sellswords, Book 2) (Bk. 2) Overview

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